Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming
Autor Brian Guenter, Sung-Hee Leeen Limba Engleză Paperback – 30 sep 2020
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Specificații
ISBN-13: 9780367659301
ISBN-10: 0367659301
Pagini: 208
Dimensiuni: 152 x 229 x 16 mm
Greutate: 0.65 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 0367659301
Pagini: 208
Dimensiuni: 152 x 229 x 16 mm
Greutate: 0.65 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Cuprins
TUTORIAL: Symbolic Geometric Modeling. Interactive Mechanism Modeling. PROCEDURAL APPLICATIONS: D* Tutorial. Geometry Functions. Mechanism Functions. Miscellaneous Problems. THEORY: The D* Algorithm. Lagrangian Mechanics. CSG on Procedural Geometry. Appendices. Bibliography. Index.
Notă biografică
Brian Guenter is a principal researcher in the graphics group of Microsoft Research.
Sung-Hee Lee is lecturer in the School of Information and Communications at Gwangju Institute of Science and Technology in South Korea.
Sung-Hee Lee is lecturer in the School of Information and Communications at Gwangju Institute of Science and Technology in South Korea.
Recenzii
Featuring a profusely illustrated text, Symbolic Dynamics and Geometry is an especially recommended addition to professional and academic library reference for Computer Science, Computer Graphics, and Computer Game Development reference collections.
—Midwest Book Review, July 2010
—Midwest Book Review, July 2010
Descriere
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation c