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The Essential Guide to User Interface Design – d Edition: An Introduction to GUI Design Principle s and Techniques

Autor WO Galitz
en Limba Engleză Paperback – 16 apr 2007
Does design matter? Ask the CEO who has seen productivity grow When user interface design complements how people think and learn, accommodates their physical needs, and meets their expectations for comfort and convenience, the interaction of human and machine is more productive. Good design has quantifiable benefits. This book addresses interface and screen design from the user's perspective. It brings together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author's practical experience gained from 45 years of work with display-based systems. With expanded coverage of design guidelines for Web-based systems and mobile devices, it's a giant step toward more satisfied users. Whether you design GUI systems or Web pages, you can * Understand the many considerations involved in interface and screen design * Learn the rationale and apply the rules for an effective design methodology * Identify the components of graphical and Web interfaces and screens -- windows, menus, and controls * Design and organize screens and Web pages that encourage efficient, accurate comprehension and execution * Create screen icons and graphics and choose screen colors that make displays easier and more comfortable to use * Perform the user interface design process, including interface development and testing
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Specificații

ISBN-13: 9780470053423
ISBN-10: 0470053429
Pagini: 896
Dimensiuni: 187 x 235 x 47 mm
Greutate: 1.24 kg
Ediția:3rd Edition
Editura: Wiley
Locul publicării:Hoboken, United States

Public țintă

A novice software developer who needs to learn how to build user–friendly interfaces for business applications, both online and offline.

Cuprins


Descriere

Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author's practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user's perspective.