The GameMaker Standard: Focal Press Game Design Workshops
Autor David Vinciguerra, Andrew Howellen Limba Engleză Paperback – 8 dec 2015
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Specificații
ISBN-13: 9781138856974
ISBN-10: 1138856975
Pagini: 288
Ilustrații: 206 colour illustrations
Dimensiuni: 178 x 229 x 18 mm
Greutate: 0.73 kg
Ediția:1
Editura: CRC Press
Colecția Routledge
Seria Focal Press Game Design Workshops
ISBN-10: 1138856975
Pagini: 288
Ilustrații: 206 colour illustrations
Dimensiuni: 178 x 229 x 18 mm
Greutate: 0.73 kg
Ediția:1
Editura: CRC Press
Colecția Routledge
Seria Focal Press Game Design Workshops
Cuprins
Chapter 1: What is GameMaker: Studio and Who Uses It?
Chapter 2: Side-Scroller Game Basics
Chapter 3: Multi-Level Games
Chapter 4: Two Player Games
Chapter 5: Pixel Art
Chapter 6: 2.5D – Simulating a 3D look in a 2D Game
Chapter 7: Game Maker Language (GML)
Chapter 8: Role Playing Games
Chapter 9: Selling Games and Licensing Fees
Glossary
Chapter 2: Side-Scroller Game Basics
Chapter 3: Multi-Level Games
Chapter 4: Two Player Games
Chapter 5: Pixel Art
Chapter 6: 2.5D – Simulating a 3D look in a 2D Game
Chapter 7: Game Maker Language (GML)
Chapter 8: Role Playing Games
Chapter 9: Selling Games and Licensing Fees
Glossary
Notă biografică
David C. Vinciguerra is the lead instructor for the Simulation and Game Development degree program at Wayne Community College. Prior to his current position he served as Co-Director of the Virtual Reality and Education Laboratory and Co-Editor for the internationally peer reviewed journal VR in the Schools while teaching graduate and undergraduate virtual reality courses at East Carolina University. David lives in Pikeville, North Carolina with his wife Jennifer and their daughter Natalie.
Andrew Howell developed a love for game programming while working towards his Simulation and Game Development degree. He has developed multiple games using the GameMaker and the Unity3D game engines. During his time working in the Simulation Development Laboratory at Wayne Community College he found teaching his skills to others enjoyable. Andrew enjoys learning new development techniques and currently resides in Goldsboro, North Carolina.
Andrew Howell developed a love for game programming while working towards his Simulation and Game Development degree. He has developed multiple games using the GameMaker and the Unity3D game engines. During his time working in the Simulation Development Laboratory at Wayne Community College he found teaching his skills to others enjoyable. Andrew enjoys learning new development techniques and currently resides in Goldsboro, North Carolina.
Descriere
This book teaches students and entry-level novices how to create games using the GameMaker engine.