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The Rapid Prototyping Game

Autor Matthew Smith, Andrew Peterson
en Limba Engleză Cards – 27 apr 2021
The Rapid Prototyping Game provides a "systems design" vehicle where players can group basic game elements into manageable categories.  They then define and isolate specific elements so they can analyze how they interact with each other in a game they develop. Through gameplay, players are able to critically identify how adding, subtracting, or combining game elements can create dynamic changes in a game.
The Rapid Prototyping Game will appeal to experienced game designers who are stuck in a rut, beginning game designers who need to learn how systems design and the iterative process works, and also to the educator who wants to introduce a "hands on approach" to the classroom.
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Specificații

ISBN-13: 9780367639396
ISBN-10: 0367639394
Pagini: 120
Ilustrații: 120
Dimensiuni: 89 x 127 x 45 mm
Greutate: 0.51 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press

Public țintă

Professional Practice & Development

Cuprins

Iteration
Mechanics
Reflection
 Turn Order
 

Notă biografică

Matthew Smith, School of Digital Media, Ferris State University
Andrew Peterson, Coordinator of Instructional Technology, Ferris State University

Descriere

The Rapid Prototyping Game is designed to give players a formal structure for game creation. Using randomized Goals, Turn Orders, Themes, and Mechanics, players will design a new game. After the game is playable, players must react to an external iteration at least once, and then reflect on the entire process.