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This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020: An Insider’s Guide to the World of Pro Gaming

Autor Paul Chaloner
en Limba Engleză Paperback – 27 mai 2020
***LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 'You need this. Trust me, buy it now.' - Weekly GG'a triumph... a must-read for newcomers and veterans alike' - ForbesAward-winning broadcaster Paul 'Redeye' Chaloner brings us the definitive book on esports, the fastest growing entertainment phenomenon in the world today.From slapping coins down on arcade cabinets to the lights of Madison Square Garden, competitive video gaming has come a long way. Today, esports is a billion-dollar industry, the best players becoming stars in their own right, battling for eight-figure prizes in front of a global audience of tens of millions. From Call of Duty to Counter-Strike, FIFA to Fortnite, a generation of players have turned multiplayer video games from a pastime into a profession. But there are questions. How did we get here? What exactly is competitive gaming - is it a sport? How much money do the top stars make? Do you really have to retire at 23? And just what the hell is Dota? This is esports (and How to Spell it) addresses all of this and more, as award-winning broadcaster Paul 'Redeye' Chaloner takes you inside the unstoppable rise of pro gaming to reveal the bitter rivalries, scandals and untold history of esports, from origins to sold-out arenas. With his trademark wit - and unrivalled access - Paul delivers the definitive book on the fastest-growing entertainment phenomenon in the world today.'Paul Chaloner is a living legend in the esports space.' - Jason Lake, founder and CEO of the esports team Complexity Gaming'Terrific stories and insights from the inside.' - T.L. Taylor, professor of Comparative Media Studies
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Specificații

ISBN-13: 9781472977762
ISBN-10: 1472977769
Pagini: 256
Dimensiuni: 153 x 234 x 16 mm
Greutate: 0.34 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Sport
Locul publicării:London, United Kingdom

Caracteristici

Mainstream media interest in esports is rapidly growing - The Guardian recently covered the FIFA video game world cup, taking place at London's O2 Arena, while the BBC is exploring regular televised broadcasts of Counter-Strike tournaments. Major football teams and NBA squads are investing in their own esports franchises. The marketing opportunities for this book are vast.

Notă biografică

Paul 'Redeye' Chaloner is one of the most prolific and recognisable broadcasters in all of competitive gaming, having hosted or commentated on esports tournaments for 83 different video games in 44 countries on six continents in a career spanning two decades. He has appeared on Sky, MSNBC and Eurosport and hosted The International, the biggest tournament in all of esports, four times. In 2016 ESPN called him 'the voice of esports'. You cannot beat him at Unreal Tournament, probably.Benjamin Sillis is a writer and historian who has covered technology and video games for over a decade. He lives with his family in London.

Cuprins

IntroductionThen and Now Part 1 This is esports (And how to spell it) From coin-ops to icons 1995-2005: Esports 1.0 Boom and Bust From Shooters to MOBAs (and back again) Enter the Internet Are fighting games an esport? Mod Makers vs Game Owners Part 2 Rivalries Life in an esports TeamRags to riches Growing Pains A Global Industry Going Live Game Over: Ready for Retirement Already? Esports Levels up: What next?

Recenzii

Paul has been involved with competitive gaming from its earliest days and his knowledge shines through here. This book is full of terrific stories and insights from the inside, not only of the booms and the busts, but the fascinating people who've grown the scene. It's a must read not only for those interested in the rise of esports but gaming history in general.
Paul Chaloner is a living legend in the esports space. He has seen it all, survived it all and helped build it all. His expertise has created global admiration and his faith and hard work in esports have played integral roles in building a digital sport for a new digital world