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Timing in 3D Animation: It's About Time

Autor Michal Makarewicz
en Limba Engleză Paperback – 5 ian 2026
It’s About Timing ushers timing for animation into the digital age, offering the same timeless techniques used by every animator to date but applying them to modern media. The 3D medium allows for much more complexity in animation, and the art of timing can become lost or misunderstood amongst rigging, spline management (that’s a real thing), and scaling timing. Ironically, in a world where software handles most of the timing issues that cropped up in 2D drawing, the art of timing is lost and animations can fall flat.
Michal Makarewicz of Pixar Animation Studios knows that even with all the 3D software, timing is still a very important aspect of moviemaking and storytelling. It’s About Timing teaches animators the basics of timing in animation, but also the basics of frame rates for film and TV. After teaching the basics, Makarewicz discusses the types of timing, which work for which movies/shows, and how time can affect the mood of an animator’s work. He explains how to layer the physical aspects of timing along with the emotional to create a funny scene or a harrowing set piece. He discusses the use of music and story and how the timing of the two enhances the work.
 
Key Features
  • Takes the timeless techniques of timing for 2D animation and brings it to the world of computer animation, without honing on just one software or tool.
  • Features exercises at the end of the chapter that review topics and lessons learned.
  • Loaded with image- and video clip-examples that best display the technique and theory put into practice.
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    Specificații

    ISBN-13: 9781138777965
    ISBN-10: 113877796X
    Pagini: 256
    Ilustrații: 200
    Dimensiuni: 189 x 246 mm
    Greutate: 0.45 kg
    Ediția:1
    Editura: CRC Press
    Colecția CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Foreword
    Introduction: Why Timing
    Units of Measurement: FPS 24, 30, 48
    Boiling it Down: The 12 Principles of Animation
    Timing and Spacing
    2D Timing Chart
    Graph Editor: Splines and tangent Handles
    3D Timing Chart
    2D and 3D Compared
    Every Frame
    Controlling and Cleaning Your Splines
    Graph Editor Re-visited: Manipulation of Posing AND Timing within the Graph Editor
    Moving Holds and Keep Alive
    Why is Timing So Important?
    The Physical
    Material Compositions
    Weight of an Object
    Environment
    Rules of Physics
    The Emotional
    Thought Process
    Emotional Physical Movement
    Dialogue
    Status
    Evolution of Timing through Evolution of Emotion
    Cartoon vs. Realistic Timing
    Readability: Anticipation, Actions, and Follow Through
    Suggestion of Motion and Time
    Going Somewhere with It and Having a Plan
    Repetition vs. Randomness
    Blur Frames
    Blocking
    Contrast
    Layering Timing
    Physical and Emotional
    The Unexpected
    Staging
    Variations on Timing
    Cheesy
    Comedic
    Dramatic
    Angry
    Happy
    Sadness
    Words
    Music
    Story and Editing

    Descriere

    Timing in 3D Animation ushers timing for animation into the digital age by applying timeless techniques used by every animator to modern media. The 3D medium allows for much more complexity in animation, and the art of timing can become lost or misunderstood amongst the details. Author Michal Makarewicz of Pixar Animation Studios draws on his own experiences and teaches animators the basics of timing in animation while also delving into how time can affect the mood of an animator's work. This book draws on the basics of timing in animation and teaches readers not only how to animate a character or a bouncing ball, but also how to make a successful animated movie, short, or show.