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Tomorrow's Technology and You, Complete: International Edition

Autor George Beekman, Ben Beekman
en Limba Engleză Paperback – 5 ian 2009
For introductory courses in computer concepts often including instruction in Microsoft Office.
 
Explores the promises and challenges of information technology, along with its effect on businesses, people, society, and the future.
 
Tomorrow’s Technology and You explores information technology on three levels:
·    Explanations: Clearly explains what a computer is and what it can (and can’t) do; it clearly explains the basics of information technology, from multimedia PCs to the Internet and beyond.
·    Applications: Illustrates how computers and networks are—and will be—used as practical tools to solve a wide variety of problems.
·    Implications: Puts technology in a human context, illustrating how digital devices and networks affect our lives, our world, and our future.
 
Previous Editions:
Tomorrow's Technology and You, Eigth Edition
Computer Confluence: Tomorrow’s Technology and You, Seventh Edition
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Specificații

ISBN-13: 9780135039069
ISBN-10: 0135039061
Pagini: 672
Dimensiuni: 210 x 276 mm
Greutate: 1.28 kg
Ediția:9Nouă
Editura: Pearson Education
Colecția Pearson Education
Locul publicării:Upper Saddle River, United States

Cuprins

1
Our Digital Planet
2Hardware Basics: Inside the Box
3Hardware Basics: Peripherals
4Software Basics: The Ghost in the Machine
5Productivity Applications 
6Graphics, Digital Media, and Multimedia
7Database Applications and Privacy Implications
8Networking and Digital Communication
9The Evolving Internet
10Computer Security and Risks
11Computers at Work, School, and Home
12Information Systems in Business
13E-Commerce and E-Business The Evolving Internet Economy
14Systems Design and Development
15Is Artificial Intelligence Real?

Notă biografică

George Beekman is an Honorary Instructor in the School of Electrical Engineering and Computer Science at Oregon State University. For more than two decades he designed and taught courses in computer literacy, interactive multimedia, computer ethics, and computer programming at OSU. An innovative computer literacy course he created more than two decades ago served as the inspiration for Tomorrow’s Technology and You. George Beekman has taught workshops in computer literacy and multimedia for students, educators, and economically disadvantaged families from the Atlantic to Alaska. He has written many books on computers, information technology, and multimedia, as well as more than 100 articles and reviews for Macworld and other popular publications. In his spare time he hikes and runs along forest trails, takes photos and videos, and plays acoustic and electronic music with friends and family.
 
Michael J. Quinn is a Professor in the School of Electrical Engineering and Computer Science at Oregon State University. In the past two decades he has taught a wide variety courses, including computer literacy, computer programming, computer ethics, analysis of algorithms, and parallel computing. He has written seven books and more than 70 peer-reviewed papers in these areas.  For recreation, he enjoys playing golf with his friends.

Caracteristici

For introductory courses in computer concepts often including instruction in Microsoft Office.
 
Explores the promises and challenges of information technology, along with its effect on businesses, people, society, and the future.
 
Tomorrow’s Technology and You explores information technology on three levels:
·    Explanations: Clearly explains what a computer is and what it can (and can’t) do; it clearly explains the basics of information technology, from multimedia PCs to the Internet and beyond.
·    Applications: Illustrates how computers and networks are–and will be–used as practical tools to solve a wide variety of problems.
·    Implications: Puts technology in a human context, illustrating how digital devices and networks affect our lives, our world, and our future.

Caracteristici noi

CHAPTER-BY-CHAPTER CHANGES TO THIS EDITION:  
Chapter 1: Our Digital Planet
  • New and updated material at the beginning, middle, and end of the chapter highlighting Web 2.0 as a part of the digital technology explosion
  • New section on the emergence and background of Web 2.0
  • New Screen test “ Windows into the World of Web 2.0” that includes screenshots and descriptions of Facebook, Blogger, Google maps, and many more highlights of the modern Web.
  • Revised Digital Time Line chart covers the eras of institutional, personal, interpersonal, and collaborative computing
  • New Crosscurrents: “Time's Person of the Year: You” Every year Timemagazine picks a Person of the Year—someone who, for better or worse, had a profound impact on our world during that year. At the end of 2006, Time marked the dawn of the Web 2.0 era by choosing You. This essay discusses the implications of the emerging technology that enables populist collaboration on a global scale.
Chapter 2: Hardward Basics: Inside the Box
  • Revised and updated section on ports and peripherals
  • Revised and clarified coverage of CPUs
  • New Crosscurrents: “Expect exponential progress” Ray Kurzweil is famous for many inventions: reading machines for the blind, digital pianos with spectacularly realistic sound, speech recognition products, and more. But he’s becoming even more famous for his unabashedly optimistic predictions about a future in which technology solves many of the most difficult problems we face today. In this commentary from the April 18, 2008 issue of the Christian Science Monitor, Kurzweil explains why he believes technological progress will skyrocket in the coming decades.
Chapter 3: Hardware Basics: Peripherals
  • New section and feature box illustrate and explain multi-touch technology.
  • Updated, expanded, and clarified coverage of optical drives, including Blu-Ray
  • Expanded coverage of flash memory and other types of storage
  • New table compares speeds, capacities, benefits, and drawbacks of the most popular storage devices.
  • New Crosscurrents: “Psst! You’re Wasting Electricity!” Many of the technological tools and toys we use everyday, from thermostats to video games, depend on feedback loops to operate properly. Temperature too low? Turn on the furnace. Joystick turned right? Steer that way. Inspired by an unusual gadget that can be used as a computer peripheral, Wiredwriter Clive Thomas suggests in this August, 2007 column that the right kind of ambient feedback might have global implications for the better.
Chapter 4: Software Basics: The Ghost in the Machine
  • New Working Wisdom “When Good Software Goes Bad” suggests strategies for dealing with program freezes, system crashes, and other bugs that plague computer users.
  • Updated coverage of PC software operating systems and applications
  • Expanded coverage of Web applications such as Google Docs
  • New Crosscurrents: “Copyrights—and Wrongs” by  Sascha Segan. Do our copyright laws encourage or discourage creativity? That’s the question at the center of this PC Magazine column from July, 2008.
Chapter 5: Productivity Applications
  • Updated coverage of PC productivity applications and simulation software
  • Revised coverage of speech recognition, text recognition, and other digital productivity enhancements.
  • New Crosscurrents: “The Sad Fate of the Comma” by Robert J. Samuelson Is technology a passport to a more leisurely lifestyle or a ticket to the fast lane? In this Aug 15, 2007, Newsweekarticle, Robert J. Samuelson looks to the comma for answers.
Chapter 6: Graphics, Digital Media, and Multimedia
  • Expanded coverage of graphics file formats
  • Practical new “Screen Test: Multimedia on a Student Budget” box provides an overview of free media creation and organization tools so students can explore multimedia without denting their wallet.
  • Updated Screen test “Creating a CD cover with Photoshop” demonstrates many professional photo editing techniques.
  • Revised and expanded coverage of digital video applications, including new material on high definition video
  • Revised and expanded coverage of amateur and professional audio applications.
  • New Crosscurrents: “Here’s Looking At You, Kids” Is today’s media technology creating a generation children who value fame over intimacy and privacy? In this article, condensed from March 15, 2008, Newsweekarticle, Jennie Yabroff raises some fascinating questions about the young millenials.
Chapter 7: Database Applications and Privacy Implications
  • Updated database applications coverage
  • Additional coverage of databases in other type of computers, from smartphones to mainframes.
  • Additional coverage on intelligent searches
  • The section on privacy implications includes timely new material, such as tips on protecting personal privacy.
  • New info on the Patriot Act including how it related to Gov. Spitzer’s scandal and subsequent resignation
  • New Crosscurrents: “Defend Your Virtual Life” If you think your personal information belongs to you, you might be surprised by what Dan Costa learned after his vacation. This article is slightly condensed from an April, 2008, PC Magazinecolumn
Chapter 8: Networking and Digital Communication
  • Expanded coverage of wireless technology, from Bluetooth to WiMax
  • New info on web-based email
  • Updated and expanded coverage of blogs, forums, and other types of collaborative communication..
  • Additional material on real time communication, including clarification of the relationship between instant messaging and text messaging.
  • Additional coverage of social networking, including MMORPGs such as World of Warcraft and Second Life.
  • New section on information sharing with coverage of social bookmarking, wikis, media sharing, and crowdsourcing
  • A new section covers Sharing Resources: Peer-to-Peer, Grid, and Cloud Computing
  • New Crosscurrents: “Our Imaginary, Hotter Selves” by Sharon Begley Many people play with their online identities using avatars. But as Sharon Begley suggests in this February 16, 2008 Newsweekarticle, powerful psychological forces are hiding in those avatars—forces that might be harnessed to help people. 
Chapter 9: The Evolving Internet
  • Expanded coverage of scripting languages, including PHP
  • A new section, Web 2.0 and You, explores the build-it-yourself technology and philosophy of the emerging Web 2.0. Revised and expanded section called Internet Issues: Ethical and Political Dilemmas.  It includes the latest information and cases related to internet addition, access and censorship, and net neutrality. 
  • New Crosscurrents: “Is Google Making Us Stupid” Nicholas Carr’s July 2008 article in Atlantic Monthly, “Is Google Making Us Stupid?”, made a splash in the blogosphere. This discussion from Edge.org includes a post by Carr and a response by Daniel Hillis, both slightly edited to fit.
Chapter 10: Computer Security and Risks
  • Updated coverage of cybercrimes, such as cyberstalking, phishing, social engineering, and identity theft
  • Updated coverage of malware
  • New Crosscurrents: “When Cyber Terrorism Becomes State Censorship” by Andy Greenberg  Computer crime meets politics in this edited May, 2008 article from Forbes.
Chapter 11: Computers at Work, School, and Home
  • New Inventing the Future: “Tomorrow’s Technology for Today’s Children”. New information discusses how the One Laptop per Child program has affected and will affect the design of tomorrow’s computers.
  • New Crosscurrents: “The Game of Life” Do games imitate life or vice versa? Rex Sorgatz explores this question in this November, 2007 Wiredessay.
Chapter 12: Information Systems in Business
  • Updated coverage on the latest in digital tools for managing all kinds of business
  • New Inventing the Future: “The Virtualization of IT” (the impact of cloud computing and virtualization on the IT industry)
  • New Crosscurrents: “You’ve Got Mail” by Tim Harford. This article from the February, 2008, issue of Wired, suggests that distance still matters in business and personal networks.
Chapter 13: E-Commerce and E-Business: The Evolving Internet Economy
  • Rewritten profile of Jeff Bezos focusing on Amazon’s shift from selling products to selling cloud-computing services.
  • Completely revised and rewritten chapter reflecting the evolution of e-commerce in the 21st century.
  • Streamlined and updated coverage of intranets, extranets, e-stores, and C2C sites.
  • New section exploring the impact of Web 2.0 on sales, marketing, and advertising practices (including social networks, wikis, user reviews, free services, and Web 2.0 C2C technology)
  • Further exploration of the ethics of e-commerce
  • New “Working Wisdom: Selling Stuff Online” box with practical advice for anyone who wants to sell something online, from first-time seller to large corporate merchants.
  • New section “The Long Tail” discusses how the internet has changed commerce forever by making the sale of less popular and niche items financially viable.
  • New Crosscurrents: “Bits, Bands and Books” The digitization of intellectual property is having a profound impact on businesses old and new. In this June 6, 2008 Op-Ed column for the New York Times, Paul Krugman ties together  newspapers, electronic books, Esther Dyson, and the Grateful Dead. The results are thought provoking.
Chapter 14: Systems Design and Development
  • New screen test: “Object Oriented Programming in Java”
  • Updated section on fourth and fifth generation languages
  • Updated and expanded section on agile and extreme programming
  • Revised section on programming for the Web
  • New Crosscurrents: “Cyber Incident Blamed for Nuclear Power Plant Shutdown” by Brian Krebs( This article, which originally appeared in a longer form in the Washington Poston June 5, 2008, reminds us that computer bugs can be more than annoyances.
Chapter 15: Is Artificial Intelligence Real?
  • New coverage of artificial life added to the “Inventing the future: Microtechnology, Nanotechnology, and Artificial Life” box
  • Revised coverage of applied AI and robotics