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Turtle Geometry – The Computer as a Medium for Exploring Mathematics: Artificial Intelligence Series

Autor Harold Abelson, Daniel G. Bobrow, Michael Brady, Randall Davis
en Limba Engleză Paperback – 31 dec 1985
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
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Specificații

ISBN-13: 9780262510370
ISBN-10: 0262510375
Pagini: 498
Ilustrații: illustrations
Dimensiuni: 158 x 227 x 34 mm
Greutate: 0.78 kg
Ediția:Revised
Editura: Mit Press
Seria Artificial Intelligence Series


Notă biografică

Harold Abelson and Andrea diSessa

Descriere

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics.