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Vectors and Matrices for Geometric and 3D Modeling

Autor Michael E. Mortenson
en Limba Engleză Paperback – 28 oct 2020
Presents lessons on vectors and matrices in geometric and 3D modeling - the mathematics at the foundation of computer graphics applications. The lessons appear as chapters, generally organized from introductory to more complex topics. Within each chapter, there is a similar order of elementary-to-advanced discussion.
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Specificații

ISBN-13: 9780831136550
ISBN-10: 0831136553
Pagini: 272
Dimensiuni: 213 x 277 x 13 mm
Greutate: 0.58 kg
Editura: Industrial Press Inc

Notă biografică

Michael E. Mortenson does independent research and writes on topics in geometric and 3D modeling. He is a former research scientist with a major aerospace corporation, and the author of several successful textbooks, including Geometric Modeling, Third Edition, Mathematics for Computer Graphics Applications, 2e, Geometric Transformations for 3D Modeling, 2e, and 3D Modeling, Animation, and Rendering: An Illustrated Lexicon. These works have garnered over 2400 citations. He is a graduate of the UCLA School of Engineering