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Video Game Writing: From Macro to Micro

Autor Maurice Suckling, Marek Walton
en Limba Engleză Paperback – 31 dec 2011
This book explores the challenging and evolving world of the games writer. Split into four sections, it provides a general overview, then looks at what a games writer does--covering collaboration, narrative design, editing, and adaptations. The third section elaborates on the finer details of the craft such as environmental storytelling, layering stories, and sandbox design storytelling. The book finishes with hard-earned wisdom from over 50 writers working in the games industry today. Packed with practical samples, case studies and exercises, this book is essential reading for anyone interested in the world of games writing.
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Specificații

ISBN-13: 9781936420155
ISBN-10: 1936420155
Pagini: 388
Dimensiuni: 178 x 226 x 28 mm
Greutate: 0.73 kg
Editura: Mercury Learning & Information

Recenzii

Video Game Writing from Macro to Micro by Maurice Suckling and Marek Walton is the everything-you-need-to-know and how-to book for anyone interested in writing video games. This is a hugely popular and successful genre for today's kids and adults of all ages and many jobs are available for creatives. This books tells what those job fields are. If you are a beginner and just interested in getting started to test the waters, this book tells exactly step by step how to create an actual video game and how to perfect it. If you have a techy interest, this may be the book for you to play around with, and who knows, you may be rich and famous someday!