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Virtual Reality: Concepts and Technologies

Editat de Philippe Fuchs, Guillaume Moreau, Pascal Guitton
en Limba Engleză Hardback – 27 iul 2011
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user’s needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students.
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Specificații

ISBN-13: 9780415684712
ISBN-10: 0415684714
Pagini: 432
Dimensiuni: 174 x 246 x 28 mm
Greutate: 0.93 kg
Ediția:New.
Editura: CRC Press
Colecția CRC Press

Public țintă

General, Postgraduate, Professional, Professional Practice & Development, and Undergraduate

Cuprins

1. Introduction to virtual reality  2. Theoretical and pragmatic approach to virtual reality   
3. Human senses  4. Interaction between virtual reality and behavioural sciences  
5. Immersion and presence  6. Location sensors  7. Manual motor interfaces  8. Hardware devices of force feedback interfaces  9. Control of a force feedback interface  10. Tactile feedback interfaces  11. Visual interfaces  12. Interaction techniques for virtual behavioural primitives  13. Stereoscopic restitution of vision  14. Geometric models of virtual environments  15. Models for visual rendering  16. Models for haptic rendering  17. Collision detection

Notă biografică

Philippe Fuchs, Professor in Mines ParisTech, School of Engineering
(Paris), is the leader of the « Virtual Reality & Augmented Reality » team.
His field of research is the theoretical approach of VR and its applications
in industry.

Guillaume Moreau is Associate Professor at Ecole Centrale Nantes School
of Engineering and his research topics are GIS, Virtual and Augmented Reality
and Computer vision.

Pascal Guitton is full Professor at the University of Bordeaux. He is
President of the French national association of Virtual Reality (AFRV) and
the Director of Research at INRIA.


Descriere

A unique manual providing current virtual reality oncepts and technologies, including mathematics and modelling techniques, allowing the reader to formalize, conceptualize and construct a virtual reality project from original thought to application.