Visual C# How to Program, Global Edition
Autor Harvey Deitel, Paul Deitelen Limba Engleză Paperback – 18 mai 2017
An informative, engaging, challenging and entertaining introduction to Visual C#
Created by world-renowned programming instructors Paul and Harvey Deitel, Visual C# How to Program, Sixth Edition introduces students to the world of desktop, mobile and web app development with Microsoft's® Visual C#® programming language. Students will use the .NET platform and the Visual Studio® Integrated Development Environment to write, test, and debug applications and run them on a wide variety of Windows® devices.
At the heart of the book is the Deitel signature live-code approach—rather than using code snippets, the authors present concepts in the context of complete working programs followed by sample executions. Students begin by getting comfortable with the Visual Studio Community edition IDE and basic C# syntax. Next, they build their skills one step at a time, mastering control structures, classes, objects, methods, variables, arrays, and the core techniques of object-oriented programming. With this strong foundation in place, the authors introduce more sophisticated techniques, including searching, sorting, data structures, generics, and collections. Additional practice is provided through a broad range of example programs and exercises selected from computer science, business, education, social issues, personal utilities, sports, mathematics, puzzles, simulation, game playing, graphics, multimedia and many other areas.
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Specificații
ISBN-13: 9781292153469
ISBN-10: 1292153466
Pagini: 1056
Dimensiuni: 179 x 231 x 48 mm
Greutate: 1.58 kg
Ediția:6 ed
Editura: Pearson Education
ISBN-10: 1292153466
Pagini: 1056
Dimensiuni: 179 x 231 x 48 mm
Greutate: 1.58 kg
Ediția:6 ed
Editura: Pearson Education
Cuprins
- 1. Introduction to Computers, the Internet and Visual C#
- 2. Introduction to Visual Studio and Visual Programming
- 3. Introduction to C# App Programming
- 4. Introduction to Classes, Objects, Methods and strings
- 5. Algorithm Development and Control Statements: Part 1
- 6. Control Statements: Part 2
- 7. Methods: A Deeper Look
- 8. Arrays; Introduction to Exception Handling
- 9. Introduction to LINQ and the List Collection
- 10. Classes and Objects: A Deeper Look
- 11. Object-Oriented Programming: Inheritance
- 12. OOP: Polymorphism and Interfaces
- 13. Exception Handling: A Deeper Look
- 14. Graphical User Interfaces with Windows Forms: Part 1
- 15. Graphical User Interfaces with Windows Forms: Part 2
- 16. Strings and Characters: A Deeper Look
- 17. Files and Streams
- 18. Searching and Sorting
- 19. Custom Linked Data Structures
- 20. Generics
- 21. Generic Collections; Functional Programming with LINQ/PLINQ
- 22. Databases and LINQ
- 23. Asynchronous Programming with async and await
- Appendices
- A Operator Precedence Chart
- B Simple Types
- C ASCII Character Set
- INDEX