Visualization and Interpretation
Autor Johanna Druckeren Limba Engleză Hardback – 9 noi 2020
Drucker examines various theoretical understandings of visual images and their relation to knowledge and how the specifics of the graphical are to be engaged directly as a primary means of knowledge production for digital humanities. She draws on work from aesthetics, critical theory, and formal study of graphical systems, addressing them within the specific framework of computational and digital activity as they apply to digital humanities. Finally, she presents a series of standard problems in visualization for the humanities (including time/temporality, space/spatial relations, and data analysis), posing the investigation in terms of innovative graphical systems informed by probabilistic critical hermeneutics. She concludes with a final brief sketch of discovery tools as an additional interface into which modeling can be worked.
Preț: 217.83 lei
Nou
Puncte Express: 327
Preț estimativ în valută:
41.69€ • 43.34$ • 34.54£
41.69€ • 43.34$ • 34.54£
Carte disponibilă
Livrare economică 14-28 ianuarie 25
Livrare express 31 decembrie 24 - 04 ianuarie 25 pentru 30.10 lei
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9780262044738
ISBN-10: 0262044730
Pagini: 176
Ilustrații: 40 black and white photos
Dimensiuni: 163 x 236 x 22 mm
Greutate: 0.46 kg
Editura: MIT Press Ltd
ISBN-10: 0262044730
Pagini: 176
Ilustrații: 40 black and white photos
Dimensiuni: 163 x 236 x 22 mm
Greutate: 0.46 kg
Editura: MIT Press Ltd
Notă biografică
Johanna Drucker
Cuprins
Framework: Creating the Right Tools and Platforms
1. Visual Knowledge (or Graphesis): Is Drawing as Powerful as Computation?
2. Interpretation as Probabilistic: Showing How a Text is Made by Reading
3. Graphic Arguments: Nonrepresentational Approaches to Modelling Interpretation
4. Interface and Enuncition, or, Who Is Speaking?
5. The Projects in Modeling Interpretation, or, Can We Make Arguments Visually?
Appendix: Design Concepts and Prototypes
Notes
Index
1. Visual Knowledge (or Graphesis): Is Drawing as Powerful as Computation?
2. Interpretation as Probabilistic: Showing How a Text is Made by Reading
3. Graphic Arguments: Nonrepresentational Approaches to Modelling Interpretation
4. Interface and Enuncition, or, Who Is Speaking?
5. The Projects in Modeling Interpretation, or, Can We Make Arguments Visually?
Appendix: Design Concepts and Prototypes
Notes
Index