3D Printing Basics for Entertainment Design
Autor Anne E. McMillsen Limba Engleză Hardback – 13 oct 2017
· How can we use 3D fabrication to make the design and production process more efficient?
· How can it be used to create useful and creative items?
· Can it save us from digging endlessly through thrift store shelves or from yet another late-night build?
· And when budgets are tight, will it save us money?
This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints.
Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.
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Specificații
ISBN-13: 9781138211346
ISBN-10: 1138211346
Pagini: 434
Dimensiuni: 191 x 235 mm
Greutate: 1.34 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 1138211346
Pagini: 434
Dimensiuni: 191 x 235 mm
Greutate: 1.34 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
General, Professional, and Professional Practice & DevelopmentCuprins
Table of Contents
Part I: The Basics
3. Acquiring a Model
4. Creating your own 3D Model
5. Fixing and Finalizing
6. Printing
7. Troubleshooting
PART III: The Entertainment Industry
8. Scenic Applications
9. Costume Applications
10. Character Design and Fabrication
11. Exhibit Design
12 Additional Disciplines
Appendices
Appendix A: Safety Concerns
Appendix B: Glossary of Terms
Endnotes
Bibliography
Index
Part I: The Basics
- Methods of 3D Printing
- Choosing a 3D Printer
3. Acquiring a Model
4. Creating your own 3D Model
5. Fixing and Finalizing
6. Printing
7. Troubleshooting
PART III: The Entertainment Industry
8. Scenic Applications
9. Costume Applications
10. Character Design and Fabrication
11. Exhibit Design
12 Additional Disciplines
Appendices
Appendix A: Safety Concerns
Appendix B: Glossary of Terms
Endnotes
Bibliography
Index
Notă biografică
Anne E. McMills has been teaching 3D printing since 2011. Her passion is for expanding 3D technology’s home in theatrical design. Furthermore, Anne is involved in advisory panels and focus groups for 3D technology companies where she has the opportunity to be a voice for the entertainment industry.
In addition to her passion for 3D printing, Anne is a lighting designer, professor, and also the author of The Assistant Lighting Designer's Toolkit. She has worked in theatre (from Broadway to the West End) as well as in dance, opera, theme parks, concerts, award shows, industrials, architectural lighting, and television. Anne is the Head of Lighting Design at San Diego State University (where she also teaches 3D fabrication) and a proud member of United Scenic Artists, Local 829.
In addition to her passion for 3D printing, Anne is a lighting designer, professor, and also the author of The Assistant Lighting Designer's Toolkit. She has worked in theatre (from Broadway to the West End) as well as in dance, opera, theme parks, concerts, award shows, industrials, architectural lighting, and television. Anne is the Head of Lighting Design at San Diego State University (where she also teaches 3D fabrication) and a proud member of United Scenic Artists, Local 829.
Recenzii
"The book shows how 3D printing technologies touch each discipline, and through numerous examples, it inspires the reader to consider their place in modern 3D practices. Any practitioner or educator who crafts, models, constructs, or designs anything should read this book and have a copy in their reference collection."
Andrea Bilkey, Theatre Design & Technology Spring 2019
Andrea Bilkey, Theatre Design & Technology Spring 2019
Descriere
3D printing is becoming increasingly affordable and accessible to entertainment designers. This quick start guide will help you navigate the subject, outlining the basics of the technology and answering important questions about the emerging practice.