Cantitate/Preț
Produs

Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers: Lecture Notes in Computer Science, cartea 10664

Editat de Mark H.M. Winands, H. Jaap van den Herik, Walter A. Kosters
en Limba Engleză Paperback – 22 dec 2017
This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.
Citește tot Restrânge

Din seria Lecture Notes in Computer Science

Preț: 32377 lei

Preț vechi: 40471 lei
-20% Nou

Puncte Express: 486

Preț estimativ în valută:
6196 6436$ 5147£

Carte tipărită la comandă

Livrare economică 03-17 februarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783319716480
ISBN-10: 3319716484
Pagini: 233
Ilustrații: XX, 235 p. 117 illus.
Dimensiuni: 155 x 235 x 18 mm
Greutate: 0.36 kg
Ediția:1st ed. 2017
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Theoretical Computer Science and General Issues

Locul publicării:Cham, Switzerland

Cuprins

Analytical Solution for “EinStein würfelt nicht!" with One Stone.- Toward Solving EinStein würfelt nicht!.- Analysis of Fred Horn's Gloop Puzzle.- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations.- Improved Policy Networks for Computer Go.- Exploring Positional Linear Go.- Influence of Search Depth on Position Evaluation.- Evaluating Chess-like Games Using Generated Natural Language Descriptions.- Machine Learning in the Game of Breakthrough.- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States.- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart.- A Little Bit of Frustration Can Go a Long Way.- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning.- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance.- Yasol: An Open Source Solver for Quantified Mixed Integer Programs.

Caracteristici

Includes supplementary material: sn.pub/extras