Cantitate/Preț
Produs

An Introduction to Game Studies

Autor Frans Mayra
en Limba Engleză Paperback – 17 feb 2008
An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research. Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book guides students towards analytical appreciation and critical engagement with gaming and game studies.
Students will learn to:
- Understand and analyse different aspects of phenomena we recognise as 'game' and play'
- Identify the key developments in digital game design through discussion of action in games of the 1970s, fiction and adventure in games of the 1980s, three-dimensionality in games of the 1990s, and social aspects of gameplay in contemporary online games
- Understand games as dynamic systems of meaning-making
- Interpret the context of games as 'culture' and subculture
- Analyse the relationship between technology and interactivity and between 'game' and 'reality'
- Situate games within the context of digital culture and the information society
With further reading suggestions, images, exercises, online resources and a whole chapter devoted to preparing students to do their own game studies project, An Introduction to Game Studies is the complete toolkit for all students pursuing the study of games.
The companion website at www.sagepub.co.uk/mayra contains slides and assignments that are suitable for self-study as well as for classroom use. Students will also benefit from online resources at www.gamestudiesbook.net, which will be regularly blogged and updated by the author.
Professor Frans Mäyrä is a Professor of Games Studies and Digital Culture at the Hypermedia Laboratory in the University of Tampere, Finland.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 42612 lei  22-36 zile +2059 lei  5-11 zile
  SAGE Publications – 17 feb 2008 42612 lei  22-36 zile +2059 lei  5-11 zile
Hardback (1) 91443 lei  43-57 zile
  SAGE Publications – 17 feb 2008 91443 lei  43-57 zile

Preț: 42612 lei

Nou

Puncte Express: 639

Preț estimativ în valută:
8155 8471$ 6774£

Carte disponibilă

Livrare economică 13-27 ianuarie 25
Livrare express 27 decembrie 24 - 02 ianuarie 25 pentru 3058 lei

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781412934466
ISBN-10: 141293446X
Pagini: 208
Ilustrații: black & white tables, figures
Dimensiuni: 170 x 242 x 12 mm
Greutate: 0.35 kg
Ediția:1
Editura: SAGE Publications
Colecția Sage Publications Ltd
Locul publicării:London, United Kingdom

Cuprins

Introduction
What is Game Studies?
Game Culture
Meaning in Games
Play and Games in History
Dual Structure and the Action Games of the 1970's
Adventures and Other Fiction in the 1980S' Games
Three-Dimensionality and the Early 1990's
The Real and the Game
Game Culture Entering the New Millennium
Preparing for a Game Studies Project

Notă biografică

Professor Frans Mäyrä is a Professor of Games Studies and Digital Culture at the Hypermedia Laboratory in the University of Tampere, Finland.

Descriere

An Introduction to Game Studies is a core textbook for game studies as an academic discipline, and is the comprehensive guide to the field. It introduces the student to the history and character of games studies as an analytical study of games in culture, and then moves to provide an overview of games as signifying and dynamic cultural constructs. This book shows how to analyze games by introducing the core analytical concepts in the contexts of games and game cultures of four periods. It covers the prehistory of games, the 70s, 80s, and 90s and also contemporary developments. Students will be introduced to both the theoretical core and the essential genres and classics of the subject.