Approaching a Pedagogy of Game Writing
Autor Seth Hudsonen Limba Engleză Paperback – 9 oct 2024
Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers who drive innovation in game storytelling. The author gives context for a range of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students.
This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 125.75 lei 6-8 săpt. | |
Taylor & Francis – 9 oct 2024 | 125.75 lei 6-8 săpt. | |
Hardback (1) | 384.67 lei 3-5 săpt. | +15.01 lei 7-13 zile |
Taylor & Francis – 18 iul 2022 | 384.67 lei 3-5 săpt. | +15.01 lei 7-13 zile |
Preț: 125.75 lei
Preț vechi: 153.04 lei
-18% Nou
Puncte Express: 189
Preț estimativ în valută:
24.07€ • 24.76$ • 19.97£
24.07€ • 24.76$ • 19.97£
Carte tipărită la comandă
Livrare economică 15 februarie-01 martie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781032234502
ISBN-10: 1032234504
Pagini: 124
Dimensiuni: 138 x 216 mm
Greutate: 0.23 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 1032234504
Pagini: 124
Dimensiuni: 138 x 216 mm
Greutate: 0.23 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
Academic, Postgraduate, and ProfessionalCuprins
1. CGD in Higher Education, 2. Game Writing in Contexts, 3. Approaching Game Writing/Writers, 4. Developing a Pedagogy of Game Writing, 5. Areas of Competence, Essential Roles, 6. Deploying a Pedagogy of Game Writing, 7. Epilogue
Notă biografică
Seth Hudson is Associate Professor of Game Writing in the Computer Game Design program at George Mason University, where he teaches Story Design for Computer Games, Criticism and Research Methods, and the History of Computer Games. Hudson’s scholarship explores playful approaches to teaching; game writing pedagogy; portfolio-focused curriculum development; and undergraduate student research and creative activity.
Descriere
This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.