Begin to Code with JavaScript
Autor Rob Milesen Limba Engleză Paperback – 17 noi 2021
- Start running JavaScript and understand how it works
- Construct web pages with HTML, and style them with CSS
- Work with and store data, make decisions, and repeat actions
- Use objects and create functions
- Take advantage of pre-built libraries and frameworks
- Create full applications and games - from simple to complex
- Understand the "social" aspects of software development
- Test and debug your code with What can go wrong sections
- Use practical, downloadable code samples to jumpstart your own projects
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Specificații
ISBN-13: 9780136870722
ISBN-10: 0136870724
Pagini: 512
Dimensiuni: 185 x 228 x 27 mm
Greutate: 1 kg
Editura: Pearson Education (US)
ISBN-10: 0136870724
Pagini: 512
Dimensiuni: 185 x 228 x 27 mm
Greutate: 1 kg
Editura: Pearson Education (US)
Notă biografică
Rob Miles spent more than 30 years teaching programming at the University of Hull in the United Kingdom. He now runs a company promoting community uptake of computer technology. Hes a Microsoft MVP with a passion for programming and creating new things. If he had any spare time, hed spend it writing even more code. He loves building devices and then switching them on to see what they do. He reckons that programming is the most creative thing you can learn how to do. He claims to know a lot of really good jokes, but nobody has ever heard him tell one. If you want an insight into the Wacky World of Rob Miles, you can read his blog at www.robmiles. com and follow him on Twitter via @RobMiles.
Cuprins
Part 1: The world of JavaScript
Chapter 1 Running JavaScript
Chapter 2 Hypertext Markup Language (HTML)
Chapter 3 Cascading Style Sheets (CSS)
Part 2: Coding with JavaScript
Chapter 4 Working with data
Chapter 5 Making decisions in programs
Chapter 6 Repeating actions in programs
Chapter 7 Creating functions
Chapter 8 Storing data
Chapter 9 Objects
Part 3: Useful JavaScript
Chapter 10 Advanced JavaScript
Chapter 11 Creating applications
Chapter 12 Creating games
Chapter 1 Running JavaScript
Chapter 2 Hypertext Markup Language (HTML)
Chapter 3 Cascading Style Sheets (CSS)
Part 2: Coding with JavaScript
Chapter 4 Working with data
Chapter 5 Making decisions in programs
Chapter 6 Repeating actions in programs
Chapter 7 Creating functions
Chapter 8 Storing data
Chapter 9 Objects
Part 3: Useful JavaScript
Chapter 10 Advanced JavaScript
Chapter 11 Creating applications
Chapter 12 Creating games