Computer Architecture: Software Aspects, Coding, and Hardware
Autor John Y. Hsuen Limba Engleză Hardback – 18 ian 2001
The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development.
Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels. Topics include:
o Two's complement numbers o Integer overflow
o Exponent overflow and underflow o Looping
o Addressing modes o Indexing
o Subroutine linking o I/O structures
o Memory mapped I/O o Cycle stealing
o Interrupts o Multitasking
o Microprogrammed CPU o Multiplication tree
o Instruction queue o Multimedia instructions
o Instruction cache o Virtual memory
o Data cache o Alpha chip
o Interprocessor communications o Branch prediction
o Speculative loading o Register stack
o JAVA virtual machine o Stack machine principles
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Specificații
ISBN-13: 9780849310263
ISBN-10: 0849310261
Pagini: 432
Ilustrații: 130 b/w images, 34 tables, 5 halftones and 100 equations
Dimensiuni: 156 x 234 x 30 mm
Greutate: 0.96 kg
Ediția:New.
Editura: CRC Press
Colecția CRC Press
ISBN-10: 0849310261
Pagini: 432
Ilustrații: 130 b/w images, 34 tables, 5 halftones and 100 equations
Dimensiuni: 156 x 234 x 30 mm
Greutate: 0.96 kg
Ediția:New.
Editura: CRC Press
Colecția CRC Press
Public țintă
ProfessionalCuprins
Introduction to Computers. Number Systems. Basic Computer Principles. Assembly Language Principles. Computer Architecture-General Features. Microprogrammed CPU. Superscalar Machine Principles. Vector and Multiple-Processor Machines. Processor Design Case Studies. Stack Machine Principles.
Descriere
Written as a text for upper-level undergraduates, this book discusses computer architectural topics from the software perspective, from beginner to advanced levels. Although the design principles of computer architecture are well established, they are presented here in the context of new architectures. In particular, the author bases his presentation on the Pentium processor, allowing readers to acquire practical experience on a PC. Each chapter contains summary points, problems, and software exercises. The concepts covered in this text provide readers with a solid foundation for further studies on the design of computer hardware, software, and networks.