Creative Character Design for Games and Animation
Autor Jenny Harderen Limba Engleză Paperback – 31 mai 2023
This book takes readers through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides readers through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets. It covers how to work with briefs, as well as providing advice and practical strategies for working with clients and creating art as a product that can be tailored and sold. This book will be a valuable resource for all junior artists, hobby artists, and art students looking to develop and improve their character development skills for games and animation.
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 245.01 lei 6-8 săpt. | +54.51 lei 7-11 zile |
CRC Press – 31 mai 2023 | 245.01 lei 6-8 săpt. | +54.51 lei 7-11 zile |
Hardback (1) | 614.06 lei 6-8 săpt. | |
CRC Press – 31 mai 2023 | 614.06 lei 6-8 săpt. |
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Specificații
ISBN-10: 1032152966
Pagini: 136
Ilustrații: 61 Halftones, color; 9 Halftones, black and white; 61 Illustrations, color; 9 Illustrations, black and white
Dimensiuni: 174 x 246 x 15 mm
Greutate: 0.32 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Public țintă
ProfessionalNotă biografică
Recenzii
Even Mehl Amundsen, professional artist
"Jenny Harder is part of a new generation of artists bringing a fresh and in depth look at character design. If you are a beginner artist or a veteran in the business, this book offers great lessons in the fundamentals of good design."
Christian Alzmann, Concept Design Supervisor at Lucasfilm
"Every artist entering a professional career path has a lot to learn, and obviously, it takes years to connect all the dots between craft, human nature and visual perception. Jenny Harder creates a phenomenal compendium for any artist or supervisor wanting to become a more aware, efficient, and happy creator."
Jakub Knapik, Global Art Director at CD Projekt RED
Cuprins
1 Designing with Purpose
2 Working with Clients and Briefs
3 Creative Thinking and Brainstorming Methods
4 Creating a Personality
5 Diversity and Stereotypes
6 Mood Boards and References
7 Style
8 Creating a Character Design Package
9 The Render Process
10 Tips and Tricks
11 Industry Advice and Last Words