Culture and Computing. Interactive Cultural Heritage and Arts: 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I: Lecture Notes in Computer Science, cartea 12794
Editat de Matthias Rauterbergen Limba Engleză Paperback – 3 iun 2021
The papers included in the HCII-C&C volume set were organized in topical sections as follows:
Part I: ICT for cultural heritage; technology and art; visitors’ experiences in digital culture; Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.
Din seria Lecture Notes in Computer Science
- 15% Preț: 549.48 lei
- 20% Preț: 322.44 lei
- 20% Preț: 324.00 lei
- 20% Preț: 315.78 lei
- 20% Preț: 238.01 lei
- 20% Preț: 1017.66 lei
- 20% Preț: 322.44 lei
- 20% Preț: 438.69 lei
- 20% Preț: 548.35 lei
- 20% Preț: 325.58 lei
- 20% Preț: 148.66 lei
- 20% Preț: 310.26 lei
- 20% Preț: 315.19 lei
- 20% Preț: 1005.39 lei
- 20% Preț: 554.59 lei
- 17% Preț: 360.19 lei
- 20% Preț: 620.45 lei
- 20% Preț: 307.71 lei
- 20% Preț: 1120.51 lei
- 20% Preț: 560.32 lei
- 20% Preț: 611.22 lei
- 20% Preț: 319.10 lei
- 20% Preț: 552.64 lei
- 20% Preț: 607.39 lei
- 20% Preț: 538.29 lei
- 20% Preț: 1339.86 lei
- 20% Preț: 172.69 lei
- 20% Preț: 315.78 lei
- Preț: 361.23 lei
- 20% Preț: 969.58 lei
- 20% Preț: 256.27 lei
- 20% Preț: 782.28 lei
- 20% Preț: 301.95 lei
- 20% Preț: 504.57 lei
- 20% Preț: 722.90 lei
- 20% Preț: 369.12 lei
- 20% Preț: 334.72 lei
- 20% Preț: 550.29 lei
- Preț: 389.06 lei
- 20% Preț: 564.99 lei
- 20% Preț: 552.25 lei
- 20% Preț: 552.25 lei
- 20% Preț: 722.40 lei
- 20% Preț: 331.59 lei
- 20% Preț: 309.90 lei
- 20% Preț: 122.89 lei
Preț: 324.96 lei
Preț vechi: 406.20 lei
-20% Nou
Puncte Express: 487
Preț estimativ în valută:
62.21€ • 67.77$ • 52.19£
62.21€ • 67.77$ • 52.19£
Carte tipărită la comandă
Livrare economică 19 decembrie 24 - 02 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783030774103
ISBN-10: 3030774104
Pagini: 484
Ilustrații: XXIII, 484 p. 215 illus., 166 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.71 kg
Ediția:1st ed. 2021
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Cham, Switzerland
ISBN-10: 3030774104
Pagini: 484
Ilustrații: XXIII, 484 p. 215 illus., 166 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.71 kg
Ediția:1st ed. 2021
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Cham, Switzerland
Cuprins
ICT for Cultural Heritage.- Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context.- The MaDiH (مديح): Mapping Digital Cultural Heritage in Jordan, Opportunities and Limitations.- A SLAM Integrated Approach for Digital Heritage Documentation.- The Circular City Implementation: Cultural Heritage and Digital Technology.- Research on Digital Dissemination of Chinese Classical Garden Culture.- The Method of Mining the Relationship Between the Use of Architectural Elements in Buildings and Cultural Connotation It Reflects: Case of Beijing's Representative Buildings.- IkebanaGAN: New GANs Technique for Digital Ikebana Art.- Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work.- Soundscape Singapore: Sound as Mediated Cultural Heritage.- Towards Smart Planning Conservation of HeritageCities: Digital Technologies and Heritage Conservation Planning.- Digital Storytelling: the Integration of Intangible and Tangible Heritage in the city of Surat, India.- Technology and Art.- A Sonification of the zCOSMOS Galaxy Dataset.- Films as Technological Artefacts.- Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types.- Towards AI Aesthetics: Human-AI Collaboration in Creating Chinese Landscape Painting.- Kindergarten Interactive Lighting Design Based on Cognitive Development Theory.- Research on "The Cinema Development Mode of Digital Art Exhibition" from the Perspective of Cultural Computing.- Implementation of Fast-Building Interactive Scene with Chinese Paper Cutting Style.- Empathy in Technology Design and Graffiti.- Voyages Along the Star Paths: Capturing Calendrical Cycles from Kauai to Bali.- Urban Interactive Installation Art as Pseudo-Environment Based on the Frame of the Shannon–Weaver Model.- The Multileveled Rhythmic Structure of Ragtime.- Visitors' Experiences in Digital Culture.- Redefining the Digital Paradigm for Virtual Museums: Towards Interactive and Engaging Experiences in the Post-Pandemic Era.- Research on Factors Influencing Users' Technology Acceptance of Virtual Museums.- Unlocking Learning: Promoting Cultural Brand through Interactions with Ancient Locks in an SL Virtual Space.- Breaking Boundaries, Creating Connectivities: Enabling Access to Digitized Museum Collections.- Toward Extended Sensory Interface for Impaired Person.- User Experience in Digital Museums: A Case Study of the Palace Museum in Beijing.- Before You Visit-: New Opportunities for the Digital Transformation of Museums.- Analysis of the Influencing Factors of User Experience in Online Art Forms during the COVID-19——based on the DEMATEL Method.