Design Thinking for Digital Well-being: Theory and Practice for Educators
Autor Fiona Chambers, Anne Jones, Orla Murphy, Rachel Sandforden Limba Engleză Paperback – 20 dec 2018
With a unique focus on empathy-centric design thinking, and using a case study informed educational model of technological, pedagogical and content knowledge (TPACK), this expert guide:
• Explores the challenges that pupils (and teachers) face balancing their digital lives
• Supports the ‘wired generation’ in navigating the cyber sphere and understanding how their data are used
• Acknowledges the necessity of supporting the digital well-being of pupils (and teachers) to create a healthy and successful learning environment
• Promotes the effective use of technology to enhance teaching and learning
• Aids professionals in ensuring pupils enjoy digital literacy, digital fluency, values fluency and safety online
Design Thinking for Digital Well-being deals with the core concepts of digital literacy, digital fluency and values fluency that are essential for anyone in the teaching profession. It is a source of support and guidance for all those involved in exploring the challenges of using technology to promote digital well-being.
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Specificații
ISBN-13: 9781138578074
ISBN-10: 113857807X
Pagini: 216
Ilustrații: 80 Line drawings, black and white; 42 Tables, black and white; 80 Illustrations, black and white
Dimensiuni: 174 x 246 x 12 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 113857807X
Pagini: 216
Ilustrații: 80 Line drawings, black and white; 42 Tables, black and white; 80 Illustrations, black and white
Dimensiuni: 174 x 246 x 12 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate and ProfessionalCuprins
Authors' Introduction
Section 1: Being Human in a Digital World
Chapter 1: Our Digital Lives: Living, Learning and Thriving in a Dynamic Digital World
Orla Murphy
Chapter 2: Digital Competences: A foundational digital literacy for allOrla Murphy
Chapter 3: Digital Wellbeing
Anne Jones, Rachel Sandford and Fiona C. Chambers
Chapter 4: Values fluency as a key skill for young people within the digital age
Rachel Sandford
Section 2: Building a Pedagogical Model for Values Fluency
Chapter 5: Design Thinking: Empowering Teachers to educate for Digital Wellbeing
Fiona C. Chambers
Chapter 6: Developing the Values Compass
Fiona C. Chambers
Chapter 7: Implementing the Values Compass: Application to Values Dilemmas
Fiona C. Chambers
Section 3: Values Dilemmas: Case Study Approach
Chapter 8: Information and Data Literacy: Understanding and navigating data for digital literacy
Orla Murphy
Chapter 9: Communication and Collaboration: The global and connected citizen
Fiona C. Chambers
Chapter 10: Digital Content Creation: Anytime, anyplace, anywhere?
Orla Murphy
Chapter 11: Safety: Protecting Health and Wellbeing
Anne Jones and Rachel Sandford
Chapter 12: Problem Solving: Problems as possibilities for learning
Rachel Sandford
Section 4: Praxis Model for Digital Wellbeing
Chapter 13: A Praxis Model for Digital Wellbeing
Fiona C. Chambers
Appendix: myers-briggs type indicator
Katherine C. Briggs and Isabel Briggs Myers
Glossary of Terms
Anne Jones
Section 1: Being Human in a Digital World
Chapter 1: Our Digital Lives: Living, Learning and Thriving in a Dynamic Digital World
Orla Murphy
Chapter 2: Digital Competences: A foundational digital literacy for allOrla Murphy
Chapter 3: Digital Wellbeing
Anne Jones, Rachel Sandford and Fiona C. Chambers
Chapter 4: Values fluency as a key skill for young people within the digital age
Rachel Sandford
Section 2: Building a Pedagogical Model for Values Fluency
Chapter 5: Design Thinking: Empowering Teachers to educate for Digital Wellbeing
Fiona C. Chambers
Chapter 6: Developing the Values Compass
Fiona C. Chambers
Chapter 7: Implementing the Values Compass: Application to Values Dilemmas
Fiona C. Chambers
Section 3: Values Dilemmas: Case Study Approach
Chapter 8: Information and Data Literacy: Understanding and navigating data for digital literacy
Orla Murphy
Chapter 9: Communication and Collaboration: The global and connected citizen
Fiona C. Chambers
Chapter 10: Digital Content Creation: Anytime, anyplace, anywhere?
Orla Murphy
Chapter 11: Safety: Protecting Health and Wellbeing
Anne Jones and Rachel Sandford
Chapter 12: Problem Solving: Problems as possibilities for learning
Rachel Sandford
Section 4: Praxis Model for Digital Wellbeing
Chapter 13: A Praxis Model for Digital Wellbeing
Fiona C. Chambers
Appendix: myers-briggs type indicator
Katherine C. Briggs and Isabel Briggs Myers
Glossary of Terms
Anne Jones
Notă biografică
Fiona C. Chambers is a Senior Lecturer in Sports Studies and Physical Education. She is the current Secretary General of AIESEP (Association Internationale des Écoles Supérieures d’Éducation Physique).
Anne Jones is a Home Economics and SPHE teacher in St Colmans Community College, Midleton, Co. Cork. Anne has previously been seconded to the National Induction Programme for Teachers (NIPT), as the Post-Primary Team Leader and as Regional Manager to the SPHE Support Service in the Republic of Ireland.
Orla Murphy is a University College Cork Lecturer in the Republic of Ireland; the Irish National Coordinator for DARIAH-EU (Digital Research Infrastructures for the Arts and Humanities) a European Research Infrastructure Consortium.
Rachel Sandford is a Senior Lecturer in the School of Sport Exercise and Health Sciences at Loughborough University, UK.
Anne Jones is a Home Economics and SPHE teacher in St Colmans Community College, Midleton, Co. Cork. Anne has previously been seconded to the National Induction Programme for Teachers (NIPT), as the Post-Primary Team Leader and as Regional Manager to the SPHE Support Service in the Republic of Ireland.
Orla Murphy is a University College Cork Lecturer in the Republic of Ireland; the Irish National Coordinator for DARIAH-EU (Digital Research Infrastructures for the Arts and Humanities) a European Research Infrastructure Consortium.
Rachel Sandford is a Senior Lecturer in the School of Sport Exercise and Health Sciences at Loughborough University, UK.
Descriere
Design Thinking for Digital Wellbeing empowers educators to teach young people how to critically embrace technology in their lives. It provides a pedagogical framework for teaching young people to flourish in a digital society and enjoy digital wellbeing.