Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max
Autor Stewart Jonesen Limba Engleză Hardback – 27 iul 2017
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Specificații
ISBN-13: 9781138428560
ISBN-10: 1138428566
Pagini: 432
Dimensiuni: 189 x 246 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138428566
Pagini: 432
Dimensiuni: 189 x 246 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentRecenzii
As a Character TD, this is a must read. The book goes in-depth into the fascinating world of creature rigging in a very compelling and clear way. In this one of a kind book, Stewart Jones explains exactly how to setup an amazing creature and bring it to life by blending the artistic and technical aspects of digital creature rigging."--Suchan Raj Bajracharya, character TD and CEO at Puppeteer Lounge
"Do you want to learn character setup techniques by pouring over difficult technical jargon and combing through un-illustrated dense text? Oh, then please, put this book down. You won't find that here. Stu delivers all you need to know about rigging in Max in an easy to read-light hearted way, all punctuated with oodles of images. The methods he presents are production methods that will serve as a great reference tool for anyone working in rigging for themselves, in a group project or preparing for a production career. Enjoy!"--Tina O'Hailey author of Hybrid Animation and Rig it Right!
"Right to the point and a one-of-its-kind; clear, simple and filled in with fabulous 'practical theory', Stewart's book puts together everything you will need to master the beautiful art of rigging. Whether you are a beginner or a pro, an animator, a rigger or a modeller, Digital Creature Rigging will take you the next level"--Nacho Barahona - Character Animator, Harry Potter 7, Happy Feet 2, Guardians of Ga'Hoole
"Do you want to learn character setup techniques by pouring over difficult technical jargon and combing through un-illustrated dense text? Oh, then please, put this book down. You won't find that here. Stu delivers all you need to know about rigging in Max in an easy to read-light hearted way, all punctuated with oodles of images. The methods he presents are production methods that will serve as a great reference tool for anyone working in rigging for themselves, in a group project or preparing for a production career. Enjoy!"--Tina O'Hailey author of Hybrid Animation and Rig it Right!
"Right to the point and a one-of-its-kind; clear, simple and filled in with fabulous 'practical theory', Stewart's book puts together everything you will need to master the beautiful art of rigging. Whether you are a beginner or a pro, an animator, a rigger or a modeller, Digital Creature Rigging will take you the next level"--Nacho Barahona - Character Animator, Harry Potter 7, Happy Feet 2, Guardians of Ga'Hoole
Notă biografică
CGSociety Children's Media Conference Skwigly Animation Magazine - 2005 Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com. Jones has had a number of roles in various industries related to media and entertainment, these include: -Magazine Print (Deputy Art Editor) -Education (Mentor & Course Author) -Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor) -TVC & Film (Animator, Character/Creature Technical Director)
Cuprins
NTRODUCTION FOUNDATIONS RESEARCH DEVELOPMENT BASE RIG ANIMATION RIG FACE RIG DEFORMATION RIG FINALING STREAMLINING THE APPROACH OUTRO
Descriere
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. This book gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly.