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Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF

Autor Wallace Jackson
en Limba Engleză Paperback – 23 dec 2015
This fun, concise, fullcolor book introduces the fundamentals of digital illustration, and covershow to develop and optimize these types of scalable vector graphics (SVG) usingInkscape 0.91 or later. It also covers concepts central to digital paintingusing the Corel Painter 2016 professional digital painting and illustrationpaid software package, which also has a free trial version, and a discount forpurchasers of this book.
The book builds uponthe foundational concepts of vector graphics and the SVG format, and gets moreadvanced as chapters progress, covering what vector new media formats, and SVGcommands and SVG filters, are best for use with Android Studio, Java 8, JavaFX,iOS, Kindle Fire and HTML5. The book covers key factors regarding the datafootprint optimization work process, and why data footprint optimization isimportant, and covers programming languages used for digital illustration, andpublishing platforms which support digital illustration, and how to assimilatethese into your digital illustration and digital painting content productionpipelines and workflow.
You will learn:
  • The terminology of vector imaging and digital illustration
  • What comprises a digital illustration 2D modeling and rendering pipeline
  • Concepts and principles behind digital illustration content production
  • How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
  • Concepts behind spline curves, strokes, fills, patterns and rendering
  • Digital illustration data formats and data footprint optimization

Audience

Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors.  Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

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Specificații

ISBN-13: 9781484216965
ISBN-10: 1484216962
Pagini: 169
Ilustrații: XVII, 169 p. 10 illus.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.27 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States

Public țintă

Professional/practitioner

Cuprins

1: A Foundation for Digital Illustration: Points and Lines.-2:The Curvature of Digital Illustration: Spline Curves.-3: The Styling of DigitalIllustration: Stroke and Fill.- 4: The Depth of Digital Illustration: UsingGradients.-5: The Imagery of Digital Illustration: Using Patterns.-6: TheRendering of Digital Illustration: Data Formats.-7: The Syntax of DigitalIllustration: SVG Commands.-8: The Vectorization of Digital Imagery: ImageTracing.-9: The Algorithms of Digital Illustration: SVG Filters.-10: TheProgression of Digital Illustration: Painter 2016.-11: The Airbrush of DigitalIllustration: Using Brushes.-Chapter 12: The Compositing of DigitalIllustration: Using Layers.-Chapter 13: The Automation of Digital Illustration:Programming.-Chapter 14: Publish Digital Illustration: Content DeliveryPlatforms.

Notă biografică

Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.


Textul de pe ultima copertă

This concise book covers concepts central to digital illustration using the Inkscape 0.91 open source software package as well as the Adobe Illustrator professional Illustration package. The book builds on the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important.

What You Will Learn

• What Comprises a digital illustration 2D modeling and rendering pipeline
• What are the concepts and principles behind digital illustration content production
• How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
• What are the concepts behind Spline Curves, Strokes, Fills, Patternsand Rendering and how to use and apply them
• How to understand and handle digital illustration data formats and data footprint optimization

Caracteristici

Free open source software packages are utilized Improves your digital illustration for iOS, Android, HTML5, JavaFX, Kindle Understand what goes into digital illustration production and its data optimization