Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet
Editat de Duncan Evansen Limba Engleză Hardback – 27 sep 2018
With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet – a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist’s workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!
- Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
- Expand your digital canvas to include a variety of software techniques, tools and workflows.
- Visit the companion website for additional resources to help you develop your machine technique skills.
Key Features
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CRC Press – 27 sep 2018 | 735.24 lei 43-57 zile |
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Specificații
ISBN-13: 9781138380882
ISBN-10: 1138380881
Pagini: 222
Ilustrații: 592
Dimensiuni: 156 x 234 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția Routledge
ISBN-10: 1138380881
Pagini: 222
Ilustrații: 592
Dimensiuni: 156 x 234 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția Routledge
Public țintă
Professional Practice & DevelopmentCuprins
SECTION 1: PREVIZ FOR MACHINES
CHAPTER 1: SOFTWARE CHOICES
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
CHAPTER 4: POWERED FLIGHT
CHAPTER 5: MOTORBIKES
CHAPTER 6: TRAINS AND TRAMS
CHAPTER 7: GROUND-BASED MILITARY
CHAPTER 8: NAUTICAL
CHAPTER 9: STEAMPUNK
CHAPTER 10: ROBOTS
CHAPTER 11: SCI-FI VEHICLES
CHAPTER 12: SCI-FI SPACESHIPS
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
CHAPTER 14: Resources and Acknowledgements
CHAPTER 1: SOFTWARE CHOICES
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
CHAPTER 4: POWERED FLIGHT
CHAPTER 5: MOTORBIKES
CHAPTER 6: TRAINS AND TRAMS
CHAPTER 7: GROUND-BASED MILITARY
CHAPTER 8: NAUTICAL
CHAPTER 9: STEAMPUNK
CHAPTER 10: ROBOTS
CHAPTER 11: SCI-FI VEHICLES
CHAPTER 12: SCI-FI SPACESHIPS
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
CHAPTER 14: Resources and Acknowledgements
Notă biografică
Duncan Evans is a journalist, author and photographer with a passion for 3D. He is the founder and former editor of 3D Artist Magazine, a leading UK magazine dedicated to the art of 3D and the talented people who make it, from enthusiasts to Hollywood studios. In addition to his work as a 3D Artist, Duncan has had a varied career as the Editor of The Official Paintshop Pro and Digital Photo User magazines. He is the author of over a dozen how-to books, and developer of short form and digital content for the Digital Art community. Evans is also the Editor of Digital Mayhem: 3D Landscape Techniques, which published in 2013.
Descriere
From realistic trains to sci-fi machinations, master the art of machine design for 2D and 3D digital content. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Machines. This book covers every nut and bolt, offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists.