Cantitate/Preț
Produs

Digital Zombies, Undead Stories: Narrative Emergence and Videogames

Autor Dr. Lawrence May
en Limba Engleză Hardback – 10 feb 2021
Through analysis of three case study videogames - Left 4 Dead 2, DayZ and Minecraft - and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms. Narrative emergence is addressed as a powerful form of player experience in multiplayer games, one which makes individual games' boundaries and meanings fluid and negotiable by players. The phenomenon is also shown to be recursive in nature, shaping individual and collective understandings of videogame texts over time.Digital Zombies, Undead Stories focuses on games featuring zombies as central antagonists. The recurrent figure of the videogame zombie, which mediates between chaos and rule-driven predictability, serves as both metaphor and mascot for narrative emergence. This book argues that in the zombie genre, emergent experiences are at the heart of narrative experiences for players, and more broadly demonstrates the potential for the phenomenon to be understood as a fundamental part of everyday play experiences across genres.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 19812 lei  6-8 săpt.
  Bloomsbury Publishing – 24 aug 2022 19812 lei  6-8 săpt.
Hardback (1) 56922 lei  6-8 săpt.
  Bloomsbury Publishing – 10 feb 2021 56922 lei  6-8 săpt.

Preț: 56922 lei

Preț vechi: 81620 lei
-30% Nou

Puncte Express: 854

Preț estimativ în valută:
10895 11228$ 9198£

Carte tipărită la comandă

Livrare economică 03-17 martie

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781501363542
ISBN-10: 1501363549
Pagini: 264
Ilustrații: 7 bw illus
Dimensiuni: 152 x 229 mm
Greutate: 0.52 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States

Caracteristici

Maps out the phenomenon of narrative emergence in video games, where stories grow out of play organically and unpredictably as players interact with game rules and environments

Notă biografică

Lawrence May is a Lecturer in the Faculty of Education and Social Work, at the University of Auckland, New Zealand.

Cuprins

ContentsList of FiguresList of TablesAcknowledgementsChapter 1: IntroductionChapter 2: Stories of the UndeadChapter 3: Rules of Emergence (and the Emergence of Rules)Chapter 4: Familiar Storytelling and Popular MemoriesChapter 5: Making, Breaking and Bending Rules at the Textual MarginsChapter 6: Unstable Media, Infectious Stories and Migratory RulesChapter 7: Delayed Apocalypse, Deliberate DesignChapter 8: ConclusionAppendix ABibliographyIndex