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End-User Development: 7th International Symposium, IS-EUD 2019, Hatfield, UK, July 10–12, 2019, Proceedings: Lecture Notes in Computer Science, cartea 11553

Editat de Alessio Malizia, Stefano Valtolina, Anders Morch, Alan Serrano, Andrew Stratton
en Limba Engleză Paperback – 3 iul 2019
This book constitutes the refereed proceedings of the 7th International Symposium on End-User Development, IS-EUD 2017, held in Hatfield, UK, in July 2019.
The 9 full papers and 8 short papers presented were carefully reviewed and selected from 35 submissions. The papers discuss progress in research around end-user development through, or towards, methods, socio-technical environments, intelligent agents, as well as the most effective end-user programming paradigms for smart environments. Papers and submissions in all categories addressed this specific theme together with topics that have been traditionally covered by the broader themes of end-user development, such as domain specific tools, spreadsheets, educational applications, and end user aspects.
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Specificații

ISBN-13: 9783030247805
ISBN-10: 3030247805
Pagini: 264
Ilustrații: XIII, 256 p. 88 illus., 84 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.39 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Programming and Software Engineering

Locul publicării:Cham, Switzerland

Cuprins

End-user development and Internet of Things (IoT).- End-user development in daily life.- Technologies and infrastructures for end-user development.- Methods and tools for end-user development.- Empirical studies of end-user development.- Crowd sourcing design and development work.- Recommender systems to support end-user development.- Cultures of participation and meta-design approaches.- Open ended design.- Web 2.0 and mash-up technologies enabling end-user development.- End-user development and robots.- End-user development of context-dependent applications.- Technology acceptance and adoption studies.- Evaluation of end-user development technologies.- End-users as designers of interactive systems and environments.