Flex™ 3: A Beginner's Guide
Autor Michele Davis, Jon Phillipsen Limba Engleză Paperback – 16 mai 2008
Essential Skills--Made Easy!
Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner's Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, Action Script, Flex Builder, states, transitions, and behaviors. You'll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets.
Designed for Easy Learning
- Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
- Ask the Experts--Q&A sections filled with bonus information and helpful tips
- Try This--Short, hands-on exercises to practice your skills
- Notes--Bonus information related to the topic being covered
- Tips--Helpful reminders or alternate ways of doing things
- Cautions--Errors and pitfalls to avoid
- Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated
Preț: 197.02 lei
Preț vechi: 246.28 lei
-20% Nou
Puncte Express: 296
Preț estimativ în valută:
37.71€ • 39.78$ • 31.42£
37.71€ • 39.78$ • 31.42£
Carte disponibilă
Livrare economică 12-26 decembrie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9780071544184
ISBN-10: 0071544186
Pagini: 274
Dimensiuni: 180 x 231 x 18 mm
Greutate: 0.48 kg
Editura: McGraw Hill Education
Colecția McGraw-Hill
Locul publicării:United States
ISBN-10: 0071544186
Pagini: 274
Dimensiuni: 180 x 231 x 18 mm
Greutate: 0.48 kg
Editura: McGraw Hill Education
Colecția McGraw-Hill
Locul publicării:United States
Cuprins
Acknowledgments
Introduction
Chapter 1. Flex Fundamentals
Chapter 2. Installation and Modules
Chapter 3. Getting Started
Chapter 4. Working with Flex Builder
Chapter 5. States, Transitions, and Behaviors
Chapter 6. Modifying Your Application's Appearance
Chapter 7. Data Access
Chapter 8. Debugging and Profiling
Chapter 9. Working with Media Assets/Deploying
Appendix A: ActionScript and MXML Reference
Glossary
Index
Introduction
Chapter 1. Flex Fundamentals
Chapter 2. Installation and Modules
Chapter 3. Getting Started
Chapter 4. Working with Flex Builder
Chapter 5. States, Transitions, and Behaviors
Chapter 6. Modifying Your Application's Appearance
Chapter 7. Data Access
Chapter 8. Debugging and Profiling
Chapter 9. Working with Media Assets/Deploying
Appendix A: ActionScript and MXML Reference
Glossary
Index