Fluid Simulation for Computer Graphics
Autor Robert Bridsonen Limba Engleză Hardback – 25 sep 2015
Highlights of the Second Edition
- New chapters on level sets and vortex methods
- Emphasizes hybrid particle–voxel methods, now the industry standard approach
- Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation
- Adds new discussions on meshing, particles, and vortex methods
Preț: 512.09 lei
Preț vechi: 640.10 lei
-20% Nou
Puncte Express: 768
Preț estimativ în valută:
98.00€ • 101.80$ • 81.41£
98.00€ • 101.80$ • 81.41£
Carte disponibilă
Livrare economică 13-27 ianuarie 25
Livrare express 28 decembrie 24 - 03 ianuarie 25 pentru 29.12 lei
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781482232837
ISBN-10: 1482232839
Pagini: 276
Ilustrații: 22 black & white illustrations
Dimensiuni: 152 x 229 x 23 mm
Greutate: 0.45 kg
Ediția:Revised
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1482232839
Pagini: 276
Ilustrații: 22 black & white illustrations
Dimensiuni: 152 x 229 x 23 mm
Greutate: 0.45 kg
Ediția:Revised
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Academic and Professional Practice & DevelopmentCuprins
THE BASICS. The Equations of Fluids. Overview of Numerical Simulation. Advection Algorithms. Level Set Geometry. Making Fluids Incompressible. Smoke. Particle Methods. MORE TYPES OF FLUIDS. Water. Fire. Viscous Fluids. MORE ALGORITHMS. Turbulence. Shallow Water. Ocean Modeling. Vortex Methods. Coupling Fluids and Solids. Background. Derivations.
Descriere
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. The book covers all the aspects of fluid simulation, from the mathematics and algorithms to