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Future Multimedia Networking: Third International Workshop, FMN 2010, Krakow, Poland, June 17-18, 2010. Proceedings: Lecture Notes in Computer Science, cartea 6157

Editat de Sherali Zeadally, Eduardo Cerqueira, Marília Curado, Mikolaj Leszczuk
en Limba Engleză Paperback – 9 iun 2010

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Specificații

ISBN-13: 9783642137884
ISBN-10: 3642137881
Pagini: 184
Ilustrații: X, 184 p. 115 illus.
Greutate: 0.3 kg
Ediția:2010
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Computer Communication Networks and Telecommunications

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Quality of Service (QoS) and Quality of Experience (QoE) Management in Content Centric Networks.- A QoE Fuzzy Routing Protocol for Wireless Mesh Networks.- Multimedia Sharing over the Internet from a Mobile Phone.- Over Provisioning-Centric QoS-Routing Mechanism for the Communication Paradigm of Future Internet 4WARD Proposal.- Video Quality Assessment in Future Multimedia Networking.- QoE as a Function of Frame Rate and Resolution Changes.- How to Build an Objective Model for Packet Loss Effect on High Definition Content Based on SSIM and Subjective Experiments.- An Edge-Preserving Motion-Compensated Approach for Video Deinterlacing.- Video Distribution in Future Multimedia Networking.- Recording and Playout of Multimedia Conferencing Sessions: A Standard Approach.- Personalized TV Service through Employing Context-Awareness in IPTV/IMS Architecture.- Extended UPnP Multimedia Content Delivery with an HTTP Proxy.- Demonstration on Future Multimedia Networking.- Abare: A Coordinated and Autonomous Framework for Deployment and Management of Wireless Mesh Networks.- CAPIRE: A Context-Aware Points of Interest REcognition System Using a CBIR Approach.- Determining QoS in the Video Telephony Service in an IP Environment.- Strategies for Planning Large Capillarity Broadband Networks Based on ADSL2+ Technology: A Case of Study for QoS-Aware Triple Play Services.- Efficient Transmission of 3D Video Using MPEG-4 AVC/H.264 Compression Technology.- Session Level Analysis of P2P Television Traces.- A Software Architecture for Adapting Virtual Reality Content to Mobile Devices.

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