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Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

Autor Keith Zizza
en Limba Engleză Paperback – 3 iul 2023
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.
Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand.
This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
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Specificații

ISBN-13: 9781032111957
ISBN-10: 103211195X
Pagini: 280
Ilustrații: 21 Tables, black and white; 127 Halftones, black and white; 127 Illustrations, black and white
Dimensiuni: 174 x 246 x 20 mm
Greutate: 0.52 kg
Ediția:1
Editura: Taylor & Francis
Colecția Focal Press
Locul publicării:Oxford, United Kingdom

Public țintă

Professional, Undergraduate Advanced, and Undergraduate Core

Recenzii

"With his Game Audio Fundamentals, Keith Zizza has delivered a solid, hands-on book that touches on all the important aspects of creating sound and music for video games!"
Brian Schmidt, Game Composer/Sound Designer, Executive Director of GameSoundCon

Cuprins

PART I: Theory and Tools  1. Acoustics and Analog Audio  2. Digital Audio  3. Music Theory for Audio Designers  4. Production Tools  PART II: Soundscapes and Disciplines  5. DAW Essentials, Part I: Editing, Workflow, and Rendering  6. DAW Essentials, Part II: An Overview of Plug-ins  7. Understanding Soundscapes for Games  8. Sound Design  9. Music  10. Dialogue  PART III: Practice  11. Production and Development  12. Implementation  13. Listening  14. Finding Game Audio Work

Notă biografică

Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.

Descriere

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.