Game-Based Learning in Education and Health - Part A: Progress in Brain Research, cartea 276
Flavia H. Santosen Limba Engleză Hardback – 6 apr 2023
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Specificații
ISBN-13: 9780323994583
ISBN-10: 032399458X
Pagini: 110
Dimensiuni: 191 x 235 x 12 mm
Greutate: 0.41 kg
Editura: ELSEVIER SCIENCE
Seria Progress in Brain Research
ISBN-10: 032399458X
Pagini: 110
Dimensiuni: 191 x 235 x 12 mm
Greutate: 0.41 kg
Editura: ELSEVIER SCIENCE
Seria Progress in Brain Research
Public țintă
Undergraduates, graduates, academics, and researchers in the field of neurology and brain researchCuprins
1. Math computerized games in the classroom: A number line training in primary school children
2. Digital games for learning basic arithmetic at home
3. Evaluating the validity of game-based assessments measuring cognitive function among children and adolescents: A systematic review and meta-analysis
4. Tasting inhibition: A proof-of-concept study of the food stop-signal game
5. Different aspects of fraction understanding are associated selectively with performance on a fraction learning game
6. Children grow upwards, and so does the number line: Evidence from a directional number line paradigm
2. Digital games for learning basic arithmetic at home
3. Evaluating the validity of game-based assessments measuring cognitive function among children and adolescents: A systematic review and meta-analysis
4. Tasting inhibition: A proof-of-concept study of the food stop-signal game
5. Different aspects of fraction understanding are associated selectively with performance on a fraction learning game
6. Children grow upwards, and so does the number line: Evidence from a directional number line paradigm