Game of X Volume 1 and Game of X v.2 Standard set
Autor Rusel DeMariaen Limba Engleză Hardback – 7 feb 2019
Key Feature
Learn how classic games game to be and the ground-breaking design decisions that made them such hallmarks.
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Specificații
ISBN-13: 9781138350212
ISBN-10: 1138350214
Pagini: 616
Ilustrații: 100 Illustrations, color
Dimensiuni: 152 x 229 x 39 mm
Greutate: 1.66 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
ISBN-10: 1138350214
Pagini: 616
Ilustrații: 100 Illustrations, color
Dimensiuni: 152 x 229 x 39 mm
Greutate: 1.66 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Introduction. Super Mario World Game Design History. Measurements and Their Meanings. Challenges, Cadences and Skill Themes. Introduction to Skill Themes. The Moving Targets Skill Theme. The Periodic Enemies Skill Theme. The Preservation of Momentum Skill Theme. The Intercepts Skill Theme. Mini Theme: Vertical Levels. Extra Thematic Levels: Isolated Concepts. Extra Themetic Levels: The Intros. Extra Thematic Levels: Oddities. Conclusion. Appendix: Cadence Analysis.
Descriere
The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. The ideal experience of this Reverse Design is for you, the reader, to play each level as you read its analysis.