Geometry for Naval Architects
Autor Adrian Biranen Limba Engleză Paperback – 26 noi 2018
Careful instruction and a wealth of practical applications spare readers the extensive searches once necessary to understand the mathematical background of naval architecture and help them understand the meanings and uses of discipline-specific computer programs.
- Explains the basics of geometry as applied to naval architecture, with specific practical applications included throughout the book for real-life insights
- Presents traditional methods and computational techniques (including MATLAB)
- Provides a wealth of examples in MATLAB and MultiSurf (a computer-aided design package for naval architects and engineers)
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Specificații
ISBN-13: 9780081003282
ISBN-10: 0081003285
Pagini: 524
Dimensiuni: 152 x 229 x 30 mm
Greutate: 0.69 kg
Editura: ELSEVIER SCIENCE
ISBN-10: 0081003285
Pagini: 524
Dimensiuni: 152 x 229 x 30 mm
Greutate: 0.69 kg
Editura: ELSEVIER SCIENCE
Public țintă
Entry-level naval architects and researchers working in ship design and developing/using ship design software; supplemental use for students of naval architecture and marine engineeringCuprins
Section I: Traditional Methods
1. Elements of descriptive geometry
2. The hull surface - Graphic definition
3. Geometric properties of plane figures
Section II: Differential Geometry
4. Parametric curves
5. Curvature
6. Surfaces
Section III: Computer Methods
7. Cubic splines
8. Geometrical transformations
9. Bezier curves
10. B-splines and NURBS
11. Computer representation of surfaces
Section IV: Applications in Naval Architecture
12. Applications to naval-architectural software
13. Hull transformations by computer software
14. Conformal mapping
15. Answers to selected exercises
1. Elements of descriptive geometry
2. The hull surface - Graphic definition
3. Geometric properties of plane figures
Section II: Differential Geometry
4. Parametric curves
5. Curvature
6. Surfaces
Section III: Computer Methods
7. Cubic splines
8. Geometrical transformations
9. Bezier curves
10. B-splines and NURBS
11. Computer representation of surfaces
Section IV: Applications in Naval Architecture
12. Applications to naval-architectural software
13. Hull transformations by computer software
14. Conformal mapping
15. Answers to selected exercises