Graphic Design for Board Games: CRC Press Guides to Tabletop Game Design
Autor Daniel Solisen Limba Engleză Paperback – 3 oct 2024
With a sense of humor, plenty of examples, and simple tips, Graphic Design for Board Games covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.
Key Features:
- Highlights unique challenges and solutions of graphic design for board games
- Includes commentary from over a dozen board game graphic designers
- Explains complex concepts with numerous visual examples
- Trains designers to incorporate heuristics, accessibility, and semiotics
Soon you’ll design unforgettable gaming experiences for your players!
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 260.22 lei 6-8 săpt. | +62.32 lei 6-12 zile |
CRC Press – 3 oct 2024 | 260.22 lei 6-8 săpt. | +62.32 lei 6-12 zile |
Hardback (1) | 645.93 lei 6-8 săpt. | |
CRC Press – 3 oct 2024 | 645.93 lei 6-8 săpt. |
Preț: 260.22 lei
Preț vechi: 374.86 lei
-31% Nou
Puncte Express: 390
Preț estimativ în valută:
49.80€ • 52.54$ • 41.50£
49.80€ • 52.54$ • 41.50£
Carte tipărită la comandă
Livrare economică 02-16 ianuarie 25
Livrare express 27 noiembrie-03 decembrie pentru 72.31 lei
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781032583365
ISBN-10: 1032583363
Pagini: 302
Ilustrații: 268
Dimensiuni: 152 x 229 x 19 mm
Greutate: 0.56 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria CRC Press Guides to Tabletop Game Design
Locul publicării:Boca Raton, United States
ISBN-10: 1032583363
Pagini: 302
Ilustrații: 268
Dimensiuni: 152 x 229 x 19 mm
Greutate: 0.56 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria CRC Press Guides to Tabletop Game Design
Locul publicării:Boca Raton, United States
Public țintă
Professional Practice & DevelopmentCuprins
Introduction
Chapter 01 Typography
Chapter 02 Iconography
Chapter 03 Diagrams
Chapter 04 Cards
Chapter 05 Punchouts
Chapter 06 Game Boards
Chapter 07 Rulebooks
Chapter 08 Boxes and Packaging
Chapter 09 Conclusion
Chapter 01 Typography
Chapter 02 Iconography
Chapter 03 Diagrams
Chapter 04 Cards
Chapter 05 Punchouts
Chapter 06 Game Boards
Chapter 07 Rulebooks
Chapter 08 Boxes and Packaging
Chapter 09 Conclusion
Notă biografică
Daniel Solis is an art director, graphic designer, and board game designer with over 20 years of industry experience. He has overseen the visual development of over 100 board games and accessory products, including HeroClix “Iconix" series, Marvel: Remix, Dungeons & Dragons: Onslaught, Star Trek: Captain’s Chair, Sidereal Confluence: Remastered Edition, Clash of Cultures: Monumental Edition, Jokkmokk, and Fantasy Realms Deluxe Edition. As a game designer, his games include Kodama: the Tree Spirits published by Indie Games Studios and Junk Orbit published by Renegade Games Studios. His video tutorials have taught hundreds of designers how to quickly prototype their card games. He lives in North Carolina.
Descriere
With a sense of humor, plenty of examples, and simple tips, this book covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.