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Graphic Design for Board Games: CRC Press Guides to Tabletop Game Design

Autor Daniel Solis
en Limba Engleză Paperback – 3 oct 2024
Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming.
With a sense of humor, plenty of examples, and simple tips, Graphic Design for Board Games covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.
Key Features:
  • Highlights unique challenges and solutions of graphic design for board games
  • Includes commentary from over a dozen board game graphic designers
  • Explains complex concepts with numerous visual examples
  • Trains designers to incorporate heuristics, accessibility, and semiotics
Newcomers will learn introductory concepts of visual communication. Intermediate designers will find ways to anticipate common visual obstacles and improve playtest results. Experienced veterans will find insightful comments shared by fellow professionals.
Soon you’ll design unforgettable gaming experiences for your players!
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Specificații

ISBN-13: 9781032583365
ISBN-10: 1032583363
Pagini: 302
Ilustrații: 268
Dimensiuni: 152 x 229 x 19 mm
Greutate: 0.41 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria CRC Press Guides to Tabletop Game Design

Locul publicării:Boca Raton, United States

Public țintă

Professional Practice & Development

Cuprins

                Introduction
Chapter 01          Typography
Chapter 02          Iconography
Chapter 03          Diagrams
Chapter 04          Cards
Chapter 05          Punchouts
Chapter 06          Game Boards
Chapter 07          Rulebooks
Chapter 08          Boxes and Packaging
Chapter 09          Conclusion

Notă biografică

Daniel Solis is an art director, graphic designer, and board game designer with over 20 years of industry experience. He has overseen the visual development of over 100 board games and accessory products, including HeroClix “Iconix" series, Marvel: Remix, Dungeons & Dragons: Onslaught, Star Trek: Captain’s Chair, Sidereal Confluence: Remastered Edition, Clash of Cultures: Monumental Edition, Jokkmokk, and Fantasy Realms Deluxe Edition. As a game designer, his games include Kodama: the Tree Spirits published by Indie Games Studios and Junk Orbit published by Renegade Games Studios. His video tutorials have taught hundreds of designers how to quickly prototype their card games. He lives in North Carolina.

Descriere

With a sense of humor, plenty of examples, and simple tips, this book covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.