Graphics and GUIs with MATLAB
Autor O. Thomas Holland, Patrick Marchanden Limba Engleză Paperback – 25 noi 2002
The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction.
New in the Third Edition:
Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities.
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Specificații
ISBN-13: 9781584883203
ISBN-10: 1584883200
Pagini: 542
Ilustrații: 268 black & white illustrations, 18 black & white tables
Dimensiuni: 178 x 254 x 29 mm
Greutate: 1.02 kg
Ediția:Revizuită
Editura: CRC Press
Colecția Chapman and Hall/CRC
ISBN-10: 1584883200
Pagini: 542
Ilustrații: 268 black & white illustrations, 18 black & white tables
Dimensiuni: 178 x 254 x 29 mm
Greutate: 1.02 kg
Ediția:Revizuită
Editura: CRC Press
Colecția Chapman and Hall/CRC
Public țintă
UndergraduateCuprins
INTRODUCTION Overview, Organization of this Book, Terminology and the MATLAB Programming Language, Other References VISUALIZATION CONSIDERATIONS Why Vizualize? Characteristics of Good Data Visualization, Data Quantity and Dimension, Color, Light, and Shading, Motion, Interaction PLOTTING IN TWO-DIMENSIONS Sources of Data, Importing Data, Elementary 2-D Plots, Simple 2-D Plot Manipulation, Specialized 2-D Plotting, Plot Editing in the MATLAB Figure Window, PLOTTING IN THREE-DIMENSIONS Elementary 3-D Plotting, Simple 3-D Plot Manipulation, Volume Visualization, A Word About Annotating 3-D Plots Illustrative Problems IMAGE GRAPHICS Image Files and Formats, Image I/O Image Types and Properties GENERATING OUTPUT Using the Print Command HANDLE GRAPHICS Graphics Objects, Graphics Object Hierarchy, Graphics Object Handles, Properties, Object Specific Properties, Setting Default Properties, Undocumented Properties, Using FINDPBJ, Illustrative Problems USING COLOR, LIGHT, AND TRANSPARENCY Simple Color Specifications, Color Maps, Modeling Object Lighting, Object Transparency, Illustrative Problems ANIMATION Frame-by-Frame Capture and Playback, On-the-Fly Graphics Object Manipulation, Choosing the Right Technique, Printing Movie (PIXMAP) Frames ELEMENTS OF GUI DESIGN What is a MATLAB Graphical User Interface? The Three Phases of Interface Design, UI Control Elements, Uimenu Elements, Low-Level MATLAB GUI Programming Techniques, High-Level GUI Development – Guide, Common Programming Desires with UI Objects, The MATLAB Event Queue, Creating Custom User Interface Components; QUICK REFERENCES; INDEX
Notă biografică
Patrick Marchand, NVIDIA. O. Thomas Holland, The Naval Surface Welfare Center, Dahlgren Division.
Descriere
The third edition of this popular guide was fully updated to accommodate MATLAB version 6.x, including its integrated development desktop, enhanced computational engine, and interfaces to external languages. Two new chapters address data visualization and GUI design, and together they provide a solid understanding of when to use GUIs and what works well graphically in various situations. Other added material includes deeper coverage of programming techniques, end-of-chapter problem sets, and updated color illustrations. This edition retains a tutorial nature and its appeal to a broad audience, from novice MATLAB users to seasoned MATLAB programmers.