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Human-Centered Software Engineering: 10th IFIP WG 13.2 International Working Conference, HCSE 2024, Reykjavik, Iceland, July 8–10, 2024, Proceedings: Lecture Notes in Computer Science, cartea 14793

Editat de Marta Kristín Lárusdóttir, Bilal Naqvi, Regina Bernhaupt, Carmelo Ardito, Stefan Sauer
en Limba Engleză Paperback – 2 iul 2024
This book constitutes the refereed proceedings of the 10th IFIP WG 13.2 International Working Conference on Human-Centered Software Engineering, HCSE 2024, held in Reykjavik, Finland, during Iceland, July 8–10, 2024.
The 11 full papers with 5 poster, 4 demos and 3 PhD forum papers were carefully selected from 36 submissions. HCSE 2024 conference and papers focused on recurring topics such as innovative methods for human-centered and participatory design and software engineering, modeling approaches, usable security, and the balancing of multiple properties in the development, but also on emerging areas like immersive environments and augmented/virtual/mixed reality, low-code development and human-centered AI. 
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Specificații

ISBN-13: 9783031645754
ISBN-10: 3031645758
Ilustrații: XV, 332 p. 91 illus., 75 illus. in color.
Dimensiuni: 155 x 235 mm
Ediția:2024
Editura: Springer Nature Switzerland
Colecția Springer
Seria Lecture Notes in Computer Science

Locul publicării:Cham, Switzerland

Cuprins

.- Full Research Papers.
.- Accessibility Knowledge Viewed Through the Lens of the Stakeholders.
.- CM-DIR: A method to Support the Specification of the User’s Dynamic Behavior in Recommender Systems.
.- Facilitating Development of Accessible Web Applications.
.- GaLaPaGoS: A Design Pattern for Sustainability of ICT Interactive Software and Services.
.- Prototyping Cross-Reality Escape Rooms.
.- What is Needed to Apply Sentiment Analysis in Real Software Projects: A Feasibility Study in Industry.
.- Late-Breaking Results.
.- Allowing for Secure and Accessible Authentication for Individuals with Disabilities of Dexterity.
.- Defining Software Company’s KPIs from Customers’ and Employees’ Perspectives.
.- Ensuring Usable Cybersecurity for All: A Systematic Literature Review.
.- Evaluating Learning Experiences - Comparison of Two Student Feedback Methods.
.- Interaction Techniques for Remote Maintenance in an AR Shared Environment.
.- PhD Student Discussion Forum.
.- A Critical Examination of UCD4D Studies.
.- InterView: a System to Support Interaction-Driven Visualization Systems Design.
.- User-Centred Design: Experiences from Toolbox-Based Learning.
.- Posters.
.- A Survey of Natural Language-Based Editing of Low-Code Applications Using Large Language Models.
.- Enhancing Mobile Game Accessibility: Guidelines for Users with Visual and Dexterity Dual Impairments.
.- Exploratory Study on Sustainability in Agile Software Requirements.
.- Intuitiveness and Trustworthiness of AI-powered Interfaces for Neurological Diagnosis - Preliminary Results.
.- Medical-Domain-Expert-Centered AI-Assisted Digitized Histopathology Education Tool.
.- Demos.
.- A Preliminary User Interface for Software Vendor Analysis and Selection Tool.
.- Developing a VR Factory Walkthrough for Use in Schools.
.- End-User Development of Oracle APEX Low-Code Applications using Large Language Models.
.- InterView: a System to Support Interaction-Driven Visualization Systems Design.