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Human-Computer Interaction. Design Practice in Contemporary Societies: Thematic Area, HCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part III: Lecture Notes in Computer Science, cartea 11568

Editat de Masaaki Kurosu
en Limba Engleză Paperback – 28 iun 2019
The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019.
A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions.
The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows:
Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue.
Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality.
Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies.

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Specificații

ISBN-13: 9783030226350
ISBN-10: 3030226352
Pagini: 545
Ilustrații: XX, 535 p. 270 illus., 215 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.77 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI

Locul publicării:Cham, Switzerland

Cuprins

Design for social challenges.- A Usability Evaluation of Diabetes Mobile Applications.- Comparative Review of Research on Health Information Technology in Biomedical Informatics and Human-Computer Interaction.- The clothing design for the elderly care.- Designing inclusive user experience for impaired people. An RtD driven proposal for Albanian urban spaces.- Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children.- A Review of the Gaps and Opportunities of Nudity and Skin Detection Algorithmic Research for the Purpose of Combating Adolescent Sexting Behaviors.- ADAPT- The Approach to Accessible and Affordable Housing Solutions for People with Disability and Aging in Place.- Towards a multi-modal transportation scenario: an analysis about elderly needs.-
Monetize This? Marketized-Commons Platforms, New Opportunities and Challenges for Collective Action.- PiChat: Smartphone Application to Expand the Social Network for the Elderly.- Design of Human-Computer Interaction Products for the user with “Mood Disorder”.- Design for culture and entertainment.- Multiple Representations of the UI, Score and Scale for Musical Performance System and Score DB.- Enhancing Cultural Engagement: A Heuristic Evaluation of World Cultural Heritage Websites.- Development of an Embodied Group Entrainmacent Response System to Express Interaction-Activated Communication.- Typography in interactive poetry: Gestures and their contributions to reading multiplicities.- Impact Analysis of Order of Presentation on Champion Book Selection in Bibliobattle.- Desertesejo (2000/2014): notes on the restoration process.- Collaborative design of urban spaces uses: from the citizen idea to the educational virtual development.- Optimizing user experience in amusement parks and enhancing their active role in urban spaces through new technology.- Design for intelligent urban environments.-
The Semiotics of Toilet Signs.- Proposal for Encouraging Tourists to Stroll by Restricting Information Sharing Location to Destinations.- Proposal of Using Digital Mirror Signage and AR Pictogram for Follow Me Evacuation Guidance.- Verification of a psychological effect of hiding speedometer when exceeding a speed limit.- Tangible Map: Designing and Assessing Spatial Information Retrieval through a Tactile Interface.- Directing a Target Person among Multiple Users using the Motion Effects of an Image-based Avatar.- Analyzing social impact evaluation tools applied to design thinking: a proposal for improving user experience in urban spaces through social innovation.- Preliminary Comparison of a Curved Public Display vs a Flat Public Display.- Research on Innovative Design of Urban Smart Lighting Equipment based on User Experience.- Design and evaluation case studies.- The Relationship between Technology Self-Efficacy Beliefs and User Satisfaction – User Experience Perspective.- A Digital Twin-Based Multi-Modal UI Adaptation Framework for Assistance Systems in Industry 4.0.- Preliminary Experiment for Navigation on Tactile Display using DC Motor.- Analysis of a Programming Process Sharing the Card Type Programming Tool “Pro-Tan”.- Study on Career Education for the Age of Computerization with Benefit of Inconvenience.- User experience and perceived usability of traditional and multimodal interfaces for scientific information seeking.- Participatory Design of System Messages in Petroleum Fields Management Software.- Workstations of the Future for Transformational Gains in Solving Complex Problems.- VujaDessin: A Sketch Learning Support System Using a Blurred Motif Object.- Tool UTAUT applied to measure interaction experience with NAO Robot.- Keep System Status Visible: Impact of Notifications on the Perception of Personal Data Transparency.