Cantitate/Preț
Produs

Human-Computer Interaction. Multimodal and Natural Interaction: Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II: Lecture Notes in Computer Science, cartea 12182

Editat de Masaaki Kurosu
en Limba Engleză Paperback – 3 iun 2020
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.*
A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions.

The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows:
Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI.
Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction.
Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments.
*The conference was held virtually due to the COVID-19 pandemic.

Citește tot Restrânge

Din seria Lecture Notes in Computer Science

Preț: 64909 lei

Preț vechi: 81136 lei
-20% Nou

Puncte Express: 974

Preț estimativ în valută:
12424 12948$ 10342£

Carte tipărită la comandă

Livrare economică 06-20 ianuarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783030490614
ISBN-10: 3030490610
Pagini: 735
Ilustrații: XXI, 735 p. 325 illus., 246 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 1.04 kg
Ediția:1st ed. 2020
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI

Locul publicării:Cham, Switzerland

Cuprins

Gesture-based Interaction.- A Human-centered Approach to Designing Gestures for Natural User Interfaces.- Comparing a Mouse and a Free Hand Gesture Interaction Technique for 3D Object Manipulation.- Research on Gesture Interaction Design for Home Control Intelligent Terminals.- A Comparative Study of Hand Gesture Recognition Devices for Games.- The Social Acceptability of Peripheral Interaction with 3D Gestures in a Simulated Setting.- Research of Interactive Gesture Usability of Navigation Application Based on Intuitive Interaction.- Gesture-based interaction: Visual gesture mapping.- The Potential of Gesture-Based Interaction.- Detecting Gestures through a Gesture-Based Interface to Teach Introductory Programming Concepts.- A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask.- Speech, Voice, Conversation and Emotions.- The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions.- Integrating Language and Emotion Features for Multilingual Speech Emotion Recognition.- A new approach to measure user experience with voice-controlled intelligent assistants: A pilot study.- Comparing the user preferences towards emotional voice interaction applied on different devices: An empirical study.- Research on Interaction Design of Artificial Intelligence Mock Interview Application Based on Goal-directed Design Theory.- The Effect of Personal Pronouns on Users’ Emotional Experience in Voice Interaction.- The Effect of Naturalness of Voice and Empathic Responses on Enjoyment, Attitudes and Motivation for Interacting with a Voice User Interface.- Impression Detection and Management Using an Embodied Conversational Agent.- Expectation and Reaction as Intention for Conversation System.- Augmented Tension Detection in Communication: Insights from Prosodic and Content Features.- How to Design the Expression Ways of Conversational Agents Based on Affective Experience.- Deep Learning-basedEmotion Recognition from Real-Time Videos.- Multimodal Interaction.- Designing An AI-Companion to Support the Driver in Highly Autonomous Cars.- SilverCodes: Thin, Flexible, and Single-Line Connected Identifiers Inputted by Swiping with a Finger.- A Defocus Based Novel Keyboard Design.- Affective Haptics and Multimodal Experiments Research.- Recent Multimodal Communication Methodologies in Phonology, Vision, and Touch.- A Framework of Input Devices to Support Designing Composite Wearable Computers.- Introducing Mobile Device-Based Interactions to Users: An Investigation of Onboarding Tutorials.- Multimodal Analysis of Preschool Children’s Embodied Interaction with a Tangible Programming Environment.- Identification Method of Digits for Expanding Touchpad Input-. FingerTalkie: Designing A Low-cost Finger-worn Device for Interactive Audio Labeling of Tactile Diagrams.- A Virtual Mouse Interface for Supporting Multi-User Interactions.- Floating Hierarchical Menus for Swipe-based Navigation on Touchscreen Mobile Devices.- Touch Position Detection on the Front of Face Using Passive High-functional RFID Tag with Magnetic Sensor.- Human Robot Interaction.- One-hand Controller for Human-Drone Interaction – a Human-centered Prototype Development.- Sexual Robots: the Social-Relational Approach and the Concept of Subjective Reference.- Theses on the Future Design of Human-Robot Collaboration.- Trust on Service Robots: A Pilot Study on the Influence of Eyes in Humanoid Robots during a VR Emergency Egress.- Modelling the Collaboration of a Patient and an Assisting Humanoid Robot during Training Tasks.- Multi-Human Management of Robotic Swarms.- The Current Status and Challenges in Augmented-Reality Navigation System for Robot-Assisted Laparoscopic Partial Nephrectomy.- Database Semantics for Talking Autonomous Robots.- Emotion Synchronization Method for Robot Facial Expression.- Human-Robot Interaction in Health Care: Focus on Human Factors.- Evaluating a Mouse-based and a Tangible Interface Used for Operator Intervention on two Autonomous Robots.- On positive effect on humans by poor operability of robot.- Human-Drone Interaction: Using Pointing Gesture to Define a Target Object.- Enhancing Drone Pilots' Engagement Through a Brain-Computer Interface.- The Effects of Different Robot Trajectories on Situational Awareness in Human-Robot Collaboration.