Cantitate/Preț
Produs

Human Movements in Human-Computer Interaction (HCI): Studies in Computational Intelligence, cartea 996

Autor Cezary Biele
en Limba Engleză Hardback – 2 dec 2021
This book discusses human–computer interaction (HCI) which is a multidisciplinary field of study which aims at developing and implementing  tools and techniques to attain an effective and efficient interaction between the humans (the users) and computers. In recent years, there is an increase of interest of HCI researchers and practitioners in the inclusion of gaze gestures which can greatly enhance the communication between the human user and the computer, as well as other more “physical” communication involving all what can be learned from movements of the human body, from face, hand, leg, foot, etc., to the whole body movement, even extending to the involvement of groups of agents, even society. These explicitly human-centric issues in the development, design, analysis, and implementation of the HCI systems are discussed in the book. A comprehensive state of the art is given complemented with original own proposals. As opposed to more traditional formal and IT based analyses, the discussion is here more focused on relevant research results from psychology and psychophysiology, and other soft, cognitive, etc., sciences. Remarks on the relevance of affective computing are also mentioned.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 90757 lei  6-8 săpt.
  Springer International Publishing – 3 dec 2022 90757 lei  6-8 săpt.
Hardback (1) 91358 lei  6-8 săpt.
  Springer International Publishing – 2 dec 2021 91358 lei  6-8 săpt.

Din seria Studies in Computational Intelligence

Preț: 91358 lei

Preț vechi: 114198 lei
-20% Nou

Puncte Express: 1370

Preț estimativ în valută:
17490 18180$ 14501£

Carte tipărită la comandă

Livrare economică 08-22 februarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783030900038
ISBN-10: 3030900037
Pagini: 142
Ilustrații: IX, 142 p. 5 illus., 3 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.4 kg
Ediția:1st ed. 2022
Editura: Springer International Publishing
Colecția Springer
Seria Studies in Computational Intelligence

Locul publicării:Cham, Switzerland

Cuprins

Introduction.- Face Movement.- Eye Movement.- Hand Movements Using Keyboard and Mouse.- Leg and Foot Movement.- Whole-body Movement.- Movement in Virtual Reality.- Movement in the Environment.- Perception of Movement.- Movement, Cognition and Learning.- Future Directions.

Textul de pe ultima copertă

This book discusses human–computer interaction (HCI) which is a multidisciplinary field of study which aims at developing and implementing  tools and techniques to attain an effective and efficient interaction between the humans (the users) and computers. In recent years, there is an increase of interest of HCI researchers and practitioners in the inclusion of gaze gestures which can greatly enhance the communication between the human user and the computer, as well as other more “physical” communication involving all what can be learned from movements of the human body, from face, hand, leg, foot, etc., to the whole body movement, even extending to the involvement of groups of agents, even society. These explicitly human-centric issues in the development, design, analysis, and implementation of the HCI systems are discussed in the book. A comprehensive state of the art is given complemented with original own proposals. As opposed to more traditional formal and IT based analyses, the discussion is here more focused on relevant research results from psychology and psychophysiology, and other soft, cognitive, etc., sciences. Remarks on the relevance of affective computing are also mentioned.

Caracteristici

Shows what can be learned from movements of the human body, from face, hand, leg, and foot to the whole body movement Discusses these human-centric issues in the development, design, analysis, and implementation of the HCI systems Presents recent research on human movements in human–computer interaction (HCI)