Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009, Proceedings: Lecture Notes in Computer Science, cartea 5915
Editat de Ido A. Iurgel, Nelson Zagalo, Paolo Pettaen Limba Engleză Paperback – 24 noi 2009
Din seria Lecture Notes in Computer Science
- 20% Preț: 1040.03 lei
- 20% Preț: 333.46 lei
- 20% Preț: 335.08 lei
- 20% Preț: 444.17 lei
- 20% Preț: 238.01 lei
- 20% Preț: 333.46 lei
- 20% Preț: 438.69 lei
- Preț: 440.52 lei
- 20% Preț: 336.71 lei
- 20% Preț: 148.66 lei
- 20% Preț: 310.26 lei
- 20% Preț: 256.27 lei
- 20% Preț: 632.22 lei
- 17% Preț: 427.22 lei
- 20% Preț: 641.78 lei
- 20% Preț: 307.71 lei
- 20% Preț: 1053.45 lei
- 20% Preț: 579.56 lei
- Preț: 373.56 lei
- 20% Preț: 330.23 lei
- 15% Preț: 429.74 lei
- 20% Preț: 607.39 lei
- 20% Preț: 538.29 lei
- Preț: 389.48 lei
- 20% Preț: 326.98 lei
- 20% Preț: 1386.07 lei
- 20% Preț: 1003.66 lei
- 20% Preț: 567.60 lei
- 20% Preț: 575.48 lei
- 20% Preț: 571.63 lei
- 20% Preț: 747.79 lei
- 15% Preț: 568.74 lei
- 17% Preț: 360.19 lei
- 20% Preț: 504.57 lei
- 20% Preț: 172.69 lei
- 20% Preț: 369.12 lei
- 20% Preț: 346.40 lei
- 20% Preț: 574.05 lei
- Preț: 402.62 lei
- 20% Preț: 584.40 lei
- 20% Preț: 747.79 lei
- 20% Preț: 809.19 lei
- 20% Preț: 649.49 lei
- 20% Preț: 343.16 lei
- 20% Preț: 309.90 lei
- 20% Preț: 122.89 lei
Preț: 331.04 lei
Preț vechi: 413.81 lei
-20% Nou
Puncte Express: 497
Preț estimativ în valută:
63.35€ • 65.81$ • 52.62£
63.35€ • 65.81$ • 52.62£
Carte tipărită la comandă
Livrare economică 03-17 februarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783642106422
ISBN-10: 3642106420
Pagini: 360
Ilustrații: XV, 360 p.
Dimensiuni: 155 x 235 x 23 mm
Greutate: 0.57 kg
Ediția:2009
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3642106420
Pagini: 360
Ilustrații: XV, 360 p.
Dimensiuni: 155 x 235 x 23 mm
Greutate: 0.57 kg
Ediția:2009
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Invited Perspectives on Interactive Digital Storytelling.- Supporting Storytelling in a Programming Environment for Middle School Children.- Purple Rose of Cairo in Reverse.- The World Is My Oyster – Mobility as a Challenge for Interactive Storytelling.- The IRIS Network of Excellence: Future Directions in Interactive Storytelling.- Evaluation, Experiencing, and Case Studies.- Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project.- Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension.- The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience.- Turbulence – A User Study of a Hypernarrative Interactive Movie.- Authoring Tools and the Creation Process.- Authoring Issues beyond Tools.- Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?.- Interactive Storytelling System Using Recycle-Based Story Knowledge.- Emohawk: Searching for a “Good” Emergent Narrative.- Exploring Narrative Presentation for Large Multimodal Lifelog Collections through Card Sorting.- Games and Story.- Designing Storytelling Games That Encourage Narrative Play.- Table-Top Gaming Narratology for Digital Interactive Storytelling.- From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames.- The Good, the Bad and the Ugly: Short Stories in Short Game Play.- Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice.- Theoretical Perspectives.- Narrative Development in Improvisational Theatre.- The Narrative-Communication Structure in Interactive Narrative Works.- Traumaculture and Telepathetic Cyber Fiction.- Digital Poetry: A Narrow Relation between Poetics and the Codes of theComputational Logic.- Exaggerated Claims for Interactive Stories.- Tools, Applications and Frameworks.- DEEP SPACE: High Resolution VR Platform for Multi-user Interactive Narratives.- Playing Sub-stories from Complex Movies.- Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation.- Narrative Control and Drama Management.- Directorial Control in a Decision-Theoretic Framework for Interactive Narrative.- Controlling Narrative Generation with Planning Trajectories: The Role of Constraints.- Evaluation of a Drama Manager Agent for an Interactive Story-Based Game.- What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users.- Approaching Novel Perspectives and Experiences.- Bridging Media with the Help of Players.- To Be or Not to Be: Towards Stateless Interactive Drama.- Conceiving Interactive Story Events.- Interactive Narration within Audio Augmented Realities.- Posters.- Suspense? Surprise! or How to Generate Stories with Surprise Endings by Exploiting the Disparity of Knowledge between a Story’s Reader and Its Characters.- The Evolution of Story Spaces of Digital Games beyond the Limits of Linearity and Monotonicity.- A Computational Model of Emotional Response to Stories.- Adaptivity in Game-Based Learning: A New Perspective on Story.- Digital Video and Interactivity.- Demonstrations.- Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling.- An Interactive Film Demonstration: Crossed Lines.- Pedagogical Dramas and Transformational Play: Realizing Narrative through Videogames Design.- Virtual Heritage Tours: Developing Interactive Narrative-Based Environments for Historical Sites.- The Third Woman.- Design and Implementation of the Interactive Space forDigital Storytelling (ISDS): The Cocktail Party.- Workshops.- Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps.- Creating the Goodies and Baddies of the Story: Specification of an Interoperable and Reusable Avatar Identity.- Hands-on Interactive Storytelling Techniques.- Do We Need a New Narratology for Interactive Digital Storytelling? A Workshop on Theory at ICIDS 2009.- Workshop on Authoring Methods and Conception in Interactive Storytelling.