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Interactive Storytelling: Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010, Proceedings: Lecture Notes in Computer Science, cartea 6432

Editat de Ruth Aylett, Mei Yii Lim, Sandy Louchart, Paolo Petta, Mark Riedl
en Limba Engleză Paperback – 21 oct 2010

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Specificații

ISBN-13: 9783642166372
ISBN-10: 3642166377
Pagini: 302
Ilustrații: XIV, 302 p.
Dimensiuni: 155 x 235 x 25 mm
Greutate: 0.48 kg
Ediția:2010
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Keynotes.- The Authoring Challenge in Interactive Storytelling.- From a Winter’s Night to a Dragon Age.- Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS).- Characters and Decision Making.- MIST: An Interactive Storytelling System with Variable Character Behavior.- Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation.- “I Want to Slay That Dragon!” - Influencing Choice in Interactive Storytelling.- Story Evaluation and Analysis.- Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool.- One Tool-Many Paradigm: Creativity and Regularity in Youngsters’ Hyperstories.- Exploring Narrative Interpretation and Adaptation for Interactive Story Creation.- Narrative Annotation and Editing of Video.- Story Generation.- A Story to Go, Please.- Threading Facts into a Collective Narrative World.- Learning Story Marketing through Practical Experience of Story Creation System.- Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devices.- Zuzie: Collaborative Storytelling Based on Multiple Compositions.- An Interactive Documentary Manifesto.- Arts and Humanities.- Rhetorics of the Interactive 3D Installation “Virtuelle Mauer/ReConstructing the Wall”.- From Physical to Non-material Art – Design Choices of the Digital Artist.- The iLand of Madeira Location Aware Multimedia Stories.- Narrative Theories and Modelling.- Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic.- An Analysis of Narrative Moves in Improvisational Theatre.- Towards a Theoretical Framework for Interactive Digital Narrative.- Systems.- A Data-Driven Case-Based Reasoning Approach to Interactive Storytelling.- Something’s Gotta Give- Towards Distributed Autonomous Story Appraisal in Improv.- A Simple Intensity-Based Drama Manager.- Applications.- Player Agency and the Relevance of Decisions.- Interactive Storytelling in Academic Teaching.- Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling.- Posters.- Textual vs. Graphical Interaction in an Interactive Fiction Game.- Motivations for Rereading in Interactive Stories: A Preliminary Investigation.- The Haiti Earthquake Experience: A Case Study.- First Person Victim: Developing a 3D Interactive Dramatic Experience.- Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spaces.- Louis, Mr. Dog and Rabbit: Metalepsis in Interactive Narrative.- Automated Storytelling in Sports: A Rich Domain to Be Explored.- Level-of-Detail Stories as a Virtual Museum of a Movie.- Establishing Communication Channels for Digital Storytelling Applications.- Agency and the Art of Interactive Digital Storytelling.- Realism and Virtuality: Carmageddon as Contemporary Simulacrum Model.- Demonstrations.- Emohawk: Learning Virtual Characters by Doing.- Crowd-Sourced AI Authoring with ENIGMA.- Using Highly Interactive Drama to Help Young People Cope with Traumatic Situations.- Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodata.- Workshops.- Users and Evaluation of Interactive Storytelling.- Workshop: Education in Interactive Digital Storytelling.- Interactive Stories for Health Interventions.- Towards a Shared Vocabulary for Interactive Digital Storytelling.- Storytelling within an Internet of Things.- Just Another Tool for Interactive Digital Storytelling?.- Tutorial.- Tutorial: Introduction to Interactive Story Creation.