Cantitate/Preț
Produs

Interactive Storytelling: First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008, Proceedings: Lecture Notes in Computer Science, cartea 5334

Editat de Ulrike Spierling, Nicolas Szilas
en Limba Engleză Paperback – 13 noi 2008
This volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint International Conference on Interactive Digital Storytelling (ICIDS), held November 26–29, 2008, in Erfurt, Germany. Interactive Digital Storytelling (IDS) is a cross-disciplinary topic, which explores new uses of interactive technologies for creating and experiencing narratives. IDS is also a huge step forward in games and learning. This can be seen through its ability to enrich virtual characters with intelligent behavior, to allow collaboration of humans and machines in the creative process, and to combine narrative knowledge and user activity in interactive artifacts. IDS involves concepts from many aspects of Computer Science, above all from Artificial Intelligence, with topics such as narrative intelligence, automatic dialogue and drama management, and smart graphics. In order to process stories in real time, traditional storytelling needs to be formalized into computable models by drawing from narratological studies. As it is currently hardly accessible for creators and e- users, there is a need for new authoring concepts and tools supporting the creation of such dynamic stories, allowing for rich and meaningful interaction with the content.
Citește tot Restrânge

Din seria Lecture Notes in Computer Science

Preț: 33057 lei

Preț vechi: 41322 lei
-20% Nou

Puncte Express: 496

Preț estimativ în valută:
6326 6591$ 5260£

Carte tipărită la comandă

Livrare economică 10-24 februarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783540894247
ISBN-10: 3540894241
Pagini: 348
Ilustrații: XII, 334 p.
Dimensiuni: 155 x 235 x 18 mm
Greutate: 0.52 kg
Ediția:2008
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Future Perspectives on Interactive Digital Storytelling (Keynotes).- Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D.- Interactive Narrative, Plot Types, and Interpersonal Relations.- The IRIS Network of Excellence: Integrating Research in Interactive Storytelling.- Interactive Storytelling Applications.- Mobile Urban Drama – Setting the Stage with Location Based Technologies.- Say Anything: A Massively Collaborative Open Domain Story Writing Companion.- Locating Drama: A Demonstration of Location-Aware Audio Drama.- Lies and Seductions.- Animation-Based Interactive Storytelling System.- Dear Esther: An Interactive Ghost Story Built Using the Source Engine.- Walking the Edit – A Research Project of the Master Cinema Network in Switzerland.- Virtual Characters and Agents.- 3D Immersion in Virtual Agents Education.- Exploring Non-verbal Behavior Models for Believable Characters.- Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework.- VirtualActor: Endowing Virtual Characters with a Repertoire for Acting.- Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines.- User Experience and Dramatic Immersion.- Looking at the Interactive Narrative Experience through the Eyes of the Participants.- Play and Narration as Patterns of Meaning Construction: Theoretical Foundation and Empirical Evaluation of the User Experience of Interactive Films.- Trying to Get Trapped in the Past – Exploring the Illusion of Presence in Virtual Drama.- The Functions of Music in Interactive Media.- Adaptive Musical Expression from Automatic Realtime Orchestration and Performance.- Architectures for Story Generation.- Narrative Generation for Suspense: Modeling andEvaluation.- A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach.- Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck.- Schemas in Directed Emergent Drama.- Developing a Drama Management Architecture for Interactive Fiction Games.- Planning and Interaction Levels for TV Storytelling.- Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining.- Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation.- Models for Drama Management and Interacting with Stories.- Emergent Stories Facilitated.- Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling.- Verbal Communication of Story Facilitators in Multi-player Role-Playing Games.- Improvisation and Performance as Models for Interacting with Stories.- Let’s Pretend I Had a Sword.- On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.- Authoring and Creation of Interactive Narratives.- Purposeful Authoring for Emergent Narrative.- From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description.- PRISM: A Framework for Authoring Interactive Narratives.- Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games.- An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games.- StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories.- Workshop: Impro Theatre.- Workshop: Pen-and-Paper Role-Playing.- Workshop and Panel: The Authoring Process in Interactive Storytelling.

Textul de pe ultima copertă

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, held in Erfurt, Germany, in November 2008.
The 19 revised full papers, 5 revised short papers, and 5 poster papers presented together with 3 invited lectures and 8 demo papers were carefully reviewed and selected from 62 submission. The papers are organized in topical sections on future perspectives on interactive digital storytelling, interactive storytelling applications, virtual characters and agents, user experience and dramatic immersion, architectures for story generation, models for drama management and interacting with stories, as well as authoring and creation of interactive narrative.