Learning C# Programming with Unity 3D, second edition
Autor Alex Okitaen Limba Engleză Paperback – 25 sep 2019
Key Features
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Specificații
ISBN-10: 1138336815
Pagini: 690
Ilustrații: 1477
Dimensiuni: 178 x 254 x 41 mm
Greutate: 1.21 kg
Ediția:Nouă
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
2. Before You Begin
3. First Steps: Just Getting Started
4. Basics: The Building Blocks of Code
5. Fundamentals: Building a Foundation
6. Intermediate: The Tricks of the Trade
7. Advanced
8. Extended
9. Stuff We Couldn’t Cover
10. Good Luck
Index
Descriere
For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc.
Key Features
- Provides a starting point for the first time programmer
- Examples enable the reader to eventually write a game using Unity3D
- Learn to read and understand documentation and the Unity3D API