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Light and Skin Interactions: Simulations for Computer Graphics Applications

Autor Gladimir V. G. Baranoski, Aravind Krishnaswamy
en Limba Engleză Paperback – 3 mai 2010
Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book’s content is presented in a concise manner, focusing on relevant practical aspects. What’s more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water.

  • Allows you to understand and predict the qualitative and quantitative behavior of complex natural systems
  • A general background on tissue optics clarifies several confusing conceptual issues, saving you valuable time in the early stages of research
  • Includes complete code and data sources for the BioSpec model
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Specificații

ISBN-13: 9780123750938
ISBN-10: 0123750938
Pagini: 200
Ilustrații: 79 illustrations
Dimensiuni: 191 x 235 x 11 mm
Greutate: 0.49 kg
Editura: ELSEVIER SCIENCE

Public țintă

This book is intended primarily for R&D professionals and practitioners (from both academia and industry) interested in computer graphics applications involving modeling of appearance, realistic image synthesis, games, and movies (e.g., effects artists in the entertainment industry, including interactive gaming and production houses such as Pixar, PDI, Dreamworks, etc.); as well as those interested in colorimetry, computational biology, tissue optics, biomedical (diagnostics) devices, and cosmetic design/validation tools

Cuprins

Chapter 1: Introduction Chapter 2: Light, Optics and Appearance Chapter 3: Image Synthesis ContextChapter 4: Bio-Optical Properties of Human Skin Chapter 5: Simulations in Health and Life Sciences Chapter 6: Biophysically Inspired ApproachChapter 7: First Principles Approach Chapter 8: Diffusion Approximation Approach Chapter 9: Simulation ChallengesChapter 10: Beyond Computer Graphics Applications