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Ludotopia – Spaces, Places, and Territories in Computer Games: Media Studies

Autor Espen Aarseth, Stephan Günzel
en Limba Engleză Paperback – 7 dec 2021
Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
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Specificații

ISBN-13: 9783837647303
ISBN-10: 3837647307
Pagini: 316
Ilustrații: Klebebindung, 100 SW-Abbildungen
Dimensiuni: 147 x 226 x 15 mm
Greutate: 0.45 kg
Editura: Columbia University Press
Seria Media Studies


Notă biografică

Espen Aarseth, born in 1965, is Professor of Game Studies at the IT University of Copenhagen. He is the Editor-in-Chief of Game Studies, a journal he co-founded in 2001. In 2016 he received an ERC Advanced Grant for the project »MSG - Making Sense of Games«.
Stephan Günzel, born in 1971, is Professor of Media Theory at the University of Applied Sciences Europe and currently head of the Media Studies Master Program at the Technical University of Berlin. He co-founded the Digital Games Research Center at the University of Potsdam in 2008.