Cantitate/Preț
Produs

Membrane Computing: International Workshop, WMC 2003, Tarragona, Spain, July 17-22, 2003, Revised Papers: Lecture Notes in Computer Science, cartea 2933

Editat de Carlos Martín-Vide, Giancarlo Mauri, Gheorghe Paun, Grzegorz Rozenberg, Arto Salomaa
en Limba Engleză Paperback – 28 ian 2004

Din seria Lecture Notes in Computer Science

Preț: 37319 lei

Nou

Puncte Express: 560

Preț estimativ în valută:
7145 7758$ 6008£

Carte tipărită la comandă

Livrare economică 17-31 decembrie

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783540208952
ISBN-10: 354020895X
Pagini: 400
Ilustrații: VIII, 382 p.
Dimensiuni: 155 x 233 x 21 mm
Greutate: 0.56 kg
Ediția:2004
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seria Lecture Notes in Computer Science

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Proton Pumping P Systems.- A Binary Data Structure for Membrane Processors: Connectivity Arrays.- Parsing with Active P Automata.- Universality of Minimal Symport/Antiport: Five Membranes Suffice.- Collapsing Hierarchies of Parallel Rewriting P Systems without Target Conflicts.- Evolution and Observation: A New Way to Look at Membrane Systems.- Tiling Rectangular Pictures with P Systems.- Simulating Boolean Circuits with P Systems.- P Systems Running on a Cluster of Computers.- Implementing in Prolog an Effective Cellular Solution to the Knapsack Problem.- On the Dynamics of PB Systems: A Petri Net View.- P Systems Generating Hexagonal Picture Languages.- A Membrane System for the Leukocyte Selective Recruitment.- P Systems with Cutting/Recombination Rules Assigned to Membranes.- ? -P Automata with Communication Rules.- The Number of Membranes Matters.- An Agent-Based Behavioural Model of Monomorium Pharaonis Colonies.- Can Hyperbolic Geometry Be of Help for P Systems?.- A Linear-Time Solution to the Knapsack Problem Using P Systems with Active Membranes.- A Reconfigurable Hardware Membrane System.- P Systems and Petri Nets.- Simulation of Mobile Ambients by P Systems. Part 1.- Computing Partial Recursive Functions by Transition P Systems.- P Systems with External Input and Learning Strategies.- A Distributed Simulation of Transition P Systems.- About Splicing P Systems with Immediate Communication and Non-extended Splicing P Systems.