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Museums in a Digital Age: Leicester Readers in Museum Studies

Editat de Ross Parry
en Limba Engleză Paperback – 4 dec 2009
The influence of digital media on the cultural heritage sector has been pervasive and profound. Today museums are reliant on new technology to manage their collections. They collect digital as well as material things. New media is embedded within their exhibition spaces. And their activity online is as important as their physical presence on site.
However, ‘digital heritage’ (as an area of practice and as a subject of study) does not exist in one single place. Its evidence base is complex, diverse and distributed, and its content is available through multiple channels, on varied media, in myriad locations, and different genres of writing.
It is this diaspora of material and practice that this Reader is intended to address. With over forty chapters (by some fifty authors and co-authors), from around the world, spanning over twenty years of museum practice and research, this volume acts as an aggregator drawing selectively from a notoriously distributed network of content. Divided into seven parts (on information, space, access, interpretation, objects, production and futures), the book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing.
Museums in a Digital Age is a provocative and inspiring guide for any student or practitioner of digital heritage.
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Specificații

ISBN-13: 9780415402620
ISBN-10: 041540262X
Pagini: 496
Ilustrații: black & white tables
Dimensiuni: 174 x 246 x 33 mm
Greutate: 1.22 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Leicester Readers in Museum Studies

Locul publicării:Oxford, United Kingdom

Public țintă

Postgraduate and Professional

Cuprins

1. The practice of digital heritage and the heritage of digital practice,  Ross Parry  Part 1: Information: data, structure and meaning  Introduction to Part 1, Ross Parry  2. A brief history of museum computerisation, David Williams  3. The changing role of information professionals in museums, Andrew Roberts  4. What is information in the museum context? Elizabeth Orna and Charles Pettitt  5. The world of (almost) unique objects, Robert Chenhall and David Vance  6. Standards for networked cultural heritage, David Bearman  7. Database as symbolic form,  Lev Manovich  8. The museum as information utility, George Macdonald and Stephen Alsford  9. Museum collections, documentation and shifting knowledge paradigms, Fiona Cameron  10. Semantic dissonance: do we need (and do we understand) the Semantic Web? Ross Parry, Nick Poole and Jon Pratty  11. Building a universal digital memory, Piere Lèvy  Part 2: Space: visits, virtuality and distance  Introduction to Part 2, Ross Parry  12. On the Origins of the Virtual Museum, Erkki Huhtamo  13. From Malraux's imaginary museum to the virtual museum, Antonio M. Battro  14. Virtual spaces and museums, Andrea Bandelli  15. The virtual visit: towards a new concept for the electronic science centre, Roland Jackson  16. Empowering the remote visitor, Areti Galani and Matthew Chalmers  17. Museums outside walls: mobile phones and the museum of the everyday, Konstantinos Arvanitis  Part 3: Access: ability, usability and connectivity Introduction to Part 3, Ross Parry  18. Access to digital heritage in Africa: bridging the digital divide, Lorna Abungu  19. My dream of an accessible Web culture for disabled people, Carey, Kevin  20. My dream of an accessible Web culture for disabled people: a re-evaluation, Carey, Kevin  21. Implementing a holistic approach to e-learning accessibility, Brian Kelly, Lawrite Phipps and Caro Howell  22. Usability Evaluation for Museum Web Sites, Danial Cunliffe, Efmorphia Kritou and Douglas Tudhope  23. Culture as a Driver of Innovation, Ranjit Makkuni  Part 4:Interpretation: communication, interactivity and learning  Introduction to Part 4, Ross Parry  24. The Web and the Unassailable Voice, Peter Walsh  25. When the object is digital: properties of digital surrogate objects and implications for learning, Olivia C. Frost  26. Learning by doing and learning through play, Maria Roussou  27. Misconstruing Interaction, Christian Heath and Dirk Vom Lehn  28. Visitors’ use of computer exhibits: findings from 5 grueling years of watching visitors getting it wrong, Ben Gammon  Part 5:Object: authenticity, authority and trust Introduction to Part 5, Ross Parry  29. Museums and virtuality, Klaus Miller  30. When all you’ve got is ‘The Real Thing’: museums and authenticity in the networked world, Jennifer Trant  31. Authenticity and integrity in the digital environment: an exploratory analysis of the central role of trust, Clifford Lynch  32. Why Museums Matter, Marc Pachter  33. Defining the problem of our vanishing memory: background, current status, models for resolution, Peter Lyman and Howard Besser  34. Curating new media, Matthew Gansallo  Part 6: Delivery: production, evaluation and sustainability Introduction to Part 6, Ross Parry  35. Managing new technology projects in Museums and Galleries, Matthew Stiff  36. Rationale for Digitization and Preservation, Paul Conway  37. Speaking for themselves: new media and ‘Making of the Modern World, Frank Colson and Jean Colson  38. The evaluation of museum multimedia applications: lessons from research, Maria Economou  39. A survey on digital cultural heritage initiatives and their sustainability concerns, Diane M. Zorich  Part 7: Futures: priorities, approaches and aspirations  Introduction to Part 7, Ross Parry  40. Making the total museum possible, Tomislav Šola  41. Museums in the information era: cultural connectors of time and space, Manuel Castells  42. The shape of things to come: museums in the technological landscape,  Simon Knell  43. Digital heritage and the rise of theory in museum computing, Ross Parry
 

Recenzii

Museums in a Digital Age is thus a timely consideration of the role of the digital in the entire spectrum of museum activities…The…volume is…something much more attuned to the digital age which is its basis – a highly diverse, even eclectic, collection of papers broadly centred around the subject of the work.”Historic Environment

Notă biografică

Ross Parry is Senior Lecturer in Museum Studies at the University of Leicester, a scholar of digital heritage and a historian of museum media and technology. He is the author of Recoding the Museum: digital heritage and the technologies of change, the first major history of museum computing.