Mythopoeic Narrative in The Legend of Zelda: Routledge Interdisciplinary Perspectives on Literature
Editat de Anthony Cirilla, Vincent Roneen Limba Engleză Paperback – 13 dec 2021
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Specificații
ISBN-13: 9781032238517
ISBN-10: 1032238518
Pagini: 252
Dimensiuni: 152 x 229 x 13 mm
Greutate: 0.35 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Interdisciplinary Perspectives on Literature
Locul publicării:Oxford, United Kingdom
ISBN-10: 1032238518
Pagini: 252
Dimensiuni: 152 x 229 x 13 mm
Greutate: 0.35 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Interdisciplinary Perspectives on Literature
Locul publicării:Oxford, United Kingdom
Public țintă
PostgraduateCuprins
Introduction: Zelda, Mythopoeia, and the Importance of Developing an "Inside" Perspective on Videogames
Anthony G. Cirilla
Foundations: Mythmakers and Myth-Players
Chapter 1. Digital Mythopoeia: Exploring modern myth-making in The Legend of Zelda
Alicia Fox-Lenz
Chapter 2. Extrapolative Silence in Mythopoeic Spectacle, or, Why does Link Look so Bored?
Thomas Rowland
Chapter 3 Curiositas and Critical Glitches: Speedrunning The Legend of Zelda
Ethan Smilie
The Legend of Zelda: Entrance into Mythopoeic Structure
Chapter 4. The Hero of Fa¿rie: The Triforce and Transformational Play in Link’s Mythopoeic Journey
Anthony G. Cirilla
Chapter 5. Twilight and Faërie: The Music of Twilight Princess as Tolkienesque Nostalgia
Vincent E. Rone
Chapter 6. The Domestic Champion in The Legend of Zelda: The Wind Waker
Michael David Elam
There’s Something Mything Here: Problems of Counter-Structure or Contra-Structure in Zelda’s Mythopoeic Methods
Chapter 7. "You Played the Ocarina Again, Didn’t You!!": Catastrophe and the Aesthetics of Evil in Ocarina of Time
Nathan Schmidt
Chapter 8. A Link Across Adventures: Literacy’s Relevance to Time in The Legend of Zelda Series’ Mythopoeia
Matthew Sautman
Chapter 9. Haunted by Heroes: Mythology & Hauntology in The Legend of Zelda: Majora’s Mask
Damian Asling
The Legend of Pedagogy: Theory and Practice
Chapter 10. The Hero of Time: The Legend of Zelda as Children’s Literature
Chamutal Noimann & Elliot H. Serkin
Chapter 11. Take Away the Sword: Teaching for Creativity and Communication with the Legend of Zelda in Art History
David Boffa
Chapter 12. Regenerative Play and the Experience of the Sublime in The Legend of Zelda:Breath of the Wild
Gerald Farca
Alexander Lehner
Victor Navarro-Remesal
Anthony G. Cirilla
Foundations: Mythmakers and Myth-Players
Chapter 1. Digital Mythopoeia: Exploring modern myth-making in The Legend of Zelda
Alicia Fox-Lenz
Chapter 2. Extrapolative Silence in Mythopoeic Spectacle, or, Why does Link Look so Bored?
Thomas Rowland
Chapter 3 Curiositas and Critical Glitches: Speedrunning The Legend of Zelda
Ethan Smilie
The Legend of Zelda: Entrance into Mythopoeic Structure
Chapter 4. The Hero of Fa¿rie: The Triforce and Transformational Play in Link’s Mythopoeic Journey
Anthony G. Cirilla
Chapter 5. Twilight and Faërie: The Music of Twilight Princess as Tolkienesque Nostalgia
Vincent E. Rone
Chapter 6. The Domestic Champion in The Legend of Zelda: The Wind Waker
Michael David Elam
There’s Something Mything Here: Problems of Counter-Structure or Contra-Structure in Zelda’s Mythopoeic Methods
Chapter 7. "You Played the Ocarina Again, Didn’t You!!": Catastrophe and the Aesthetics of Evil in Ocarina of Time
Nathan Schmidt
Chapter 8. A Link Across Adventures: Literacy’s Relevance to Time in The Legend of Zelda Series’ Mythopoeia
Matthew Sautman
Chapter 9. Haunted by Heroes: Mythology & Hauntology in The Legend of Zelda: Majora’s Mask
Damian Asling
The Legend of Pedagogy: Theory and Practice
Chapter 10. The Hero of Time: The Legend of Zelda as Children’s Literature
Chamutal Noimann & Elliot H. Serkin
Chapter 11. Take Away the Sword: Teaching for Creativity and Communication with the Legend of Zelda in Art History
David Boffa
Chapter 12. Regenerative Play and the Experience of the Sublime in The Legend of Zelda:Breath of the Wild
Gerald Farca
Alexander Lehner
Victor Navarro-Remesal
Notă biografică
Anthony G. Cirilla is Assistant Professor of English Literature at College of the Ozarks and associate editor of Carmina Philosophiae, the Journal of the International Boethius Society. He received his PhD in English literature from Saint Louis University and has published and presented extensively in both Boethius and videogame studies.
Vincent E. Rone (PhD, 2014, UC Santa Barbara) writes, composes, teaches, and performs. He specializes in sacred-music reforms of Catholic France and the music of fantasy, notably The Lord of the Rings and The Legend of Zelda franchises. He currently is co-editing an anthology, Nostalgia and Videogame Music.
Vincent E. Rone (PhD, 2014, UC Santa Barbara) writes, composes, teaches, and performs. He specializes in sacred-music reforms of Catholic France and the music of fantasy, notably The Lord of the Rings and The Legend of Zelda franchises. He currently is co-editing an anthology, Nostalgia and Videogame Music.
Recenzii
"Cirilla and Rone's collection marks an important moment for The Legend of Zelda franchise. These essays affirm the franchise’s continuing significance to Game Studies and also illuminate meaningful contexts for future scholarship." Adam Crowley, Associate Professor of English, Husson University, author of The Wealth of Virtual Nations: Videogame Currencies
"Through a diversity of approaches, this wonderful volume convincingly builds a case for the immersive mythmaking power of a franchise that’s as beloved to fantasy gaming as Tolkien’s work is to fantasy literature. By pushing the boundary of videogame scholarship into specializations—in this case Zelda Studies—the authors remind us that the question worth asking is no longer whether videogames are art, but how." Luke Cuddy, Professor of Philosophy, Southwestern College
"Through a diversity of approaches, this wonderful volume convincingly builds a case for the immersive mythmaking power of a franchise that’s as beloved to fantasy gaming as Tolkien’s work is to fantasy literature. By pushing the boundary of videogame scholarship into specializations—in this case Zelda Studies—the authors remind us that the question worth asking is no longer whether videogames are art, but how." Luke Cuddy, Professor of Philosophy, Southwestern College
Descriere
The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. The essays in this volume explore how The Legend of Zelda series puts players in touch with videogames’ myth-making power.