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Network and Operating System Support for Digital Audio and Video: Third International Workshop, La Jolla, California, USA, November 12-13, 1992. Proceedings: Lecture Notes in Computer Science, cartea 712

Editat de P.Venkat Rangan
en Limba Engleză Paperback – 23 iul 1993
Technological advances are revolutionizing computers andnetworks to supportdigital video and audio, leading to newdesign spaces in computer systems and applications. Underthe surface of exciting multimedia technologies liesa mineof research problems. This volume presents the proceedingsof an international workshop which brought together theleading researchers in allaspects of multimedia computing,communication, storage, and applications.The field of multimedia has witnessed an explosive growth inthe last few years and the selection of papers for thisworkshop was extremely competitive. The volume contains 26full papers and 14 short papers selected from 128contributions, organized into parts on: network andoperating system support for multimedia; multimediaon-demand services; media synchronization; distributedmultimedia systems; network andoperating system support formultimedia; multimedia models, frameworks, and documentarchitectures; and multimedia workstations and platforms.
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Specificații

ISBN-13: 9783540571834
ISBN-10: 3540571833
Pagini: 432
Ilustrații: X, 422 p.
Dimensiuni: 155 x 235 x 23 mm
Greutate: 0.6 kg
Ediția:1993
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seria Lecture Notes in Computer Science

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Adaptive, best-effort delivery of digital audio and video across packet-switched networks.- The architecture of rattlesnake: A real-time multimedia network.- Beyond ST-II: Fulfilling the requirements of multimedia communication.- An approach to real-time scheduling — but is it really a problem for multimedia?.- Design and analysis of a grouped sweeping scheme for multimedia storage management.- Admission control algorithms for multimedia on-demand servers.- The design and implementation of a continuous media storage server.- Performance studies of digital video in a client/server environment.- Basic synchronisation concepts in multimedia systems.- Synchronization in Joint-Viewing environments.- Synchronization of multi-sourced multimedia data for heterogeneous target systems.- An intermedia skew control system for multimedia data presentation.- System support for efficient dynamically-configurable multi-party interactive multimedia applications.- Requirements for network delivery of stored interactive multimedia.- Multimedia processing model for a distributed multimedia I/O system.- Enhancing the Touring Machine API to support integrated digital transport.- Preliminary measurement of the RMTP/RTIP.- The multimedia multicast channel.- Analysis of a resequencer model for multicast over ATM networks.- An integrated platform and computational model for open distributed multimedia applications.- Scheduling multimedia documents using temporal constraints.- The stratification system a design environment for random access video.- On the design of multimedia interchange formats.- Bus bandwidth management in a high resolution video workstation.- Analysis of I/O subsystem design for multimedia workstations.- Tactus: Toolkit-level support for synchronized interactive multimedia.-An analytical model for real-time multimedia disk scheduling.- Real-time scheduling support in Ultrix-4.2 for multimedia communication.- Continuous media synchronization in distributed multimedia systems.- High speed networks and the digital TV studio.- The impact of scaling on a multimedia connection architecture.- An admission control algorithm for predictive real-time service (extended abstract).- MEGAPHONE: A multimedia application based on object-oriented communication.- System support for dynamic QOS control of continuous media communication.- NMFS: Network multimedia file system protocol.- A continuous media player.- Architecture of a multimedia information system for content-based retrieval.- Application construction and component design in an object-oriented multimedia framework.- Audio and video extensions to graphical user interface toolkits.- An introduction to HeiMAT: The Heidelberg multimedia application toolkit.